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The grim inevitability of hacking: any fool can throw rocks

Friday, 3 January 2014 11:14 GMT By Matt Martin

Steam is down. Origin is down. League of Legends is down. Battle.net is down. Happy New Year.

Hackers took down the biggest gaming services on the internet this morning. Valve’s Steam was hit, as was EA’s Origin, Blizzard’s Battle.net and Riot’s League of Legends. A small group, upset that a professional player was streaming gameplay and hoping to make some money from it, was apparently responsible, and even went so far as to cause him to be arrested by armed police.

Luckily, you don’t have to suffer getting a gun pointed at your head, but you still have to face the grim inevitability of your favourite gaming service being hacked, of hitting refresh and staring at you own pudgy reflection in the blank screen. It’s another depressing brick in the wall of online gaming. There’s not much you can do but wait it out. It might last an hour. It might last a month.

Gamers are at the mercy of hackers and they must surely love it. Whether the result of personal vendettas or clumsy politics, we all feel the pain of their bludgeoning attacks. They don’t speak for me and I doubt they speak for you. I just want to play my game, but some asshole has it in a stranglehold, has wrestled it to the floor and is repeatedly DDoSing it in the face. It’s as frustrating for the game-makers as it is for the players, but it’s easy to lose sight of that and just shout at someone, anyone, to fix the fucking thing.

It’s not true anarchy or revolution or politics. It’s throwing rocks for the sake of fucking shit up.

According to today’s reports, all of this morning’s attacks could be thanks to a hacker group, these self-righteous internet vigilantes, being upset with just one person. In truth, it doesn’t matter. They may be annoyed with one corporation, or one game, or the whole world and everyone in it. There is no real justification for hacking a video game, sending a SWAT team to someone’s house, or prank calling a person because they tried to make some money off game streaming. Pranks? What are you, Dennis the Menace?

These gamers who are trying to turn their hobby into a living are entrepreneurial, thinking creatively and doing what we’re all trying to do: turn a job into a fun way of living. They’re not any of the real villains. They’re not the NSA or MI5 or News Corp. They’re not running for president. They didn’t shoot a Kennedy.

These kids attacking games with their mad script skillz are throwing stones. I doubt they fully understand what they’re doing. They may scratch a car or put a window through. They may crack a skull. They may miss completely. Does it take skill and knowledge to bring down a service like Steam? It does, but we don’t have to admire it. It’s not true anarchy or revolution or politics. It’s throwing rocks for the sake of fucking shit up, and damn the consequences. It’s Early Man thumping a car engine because he’s mad at the weather. It makes no sense.

That we just have to accept it is depressing. We can’t ignore it because it’s in our faces, everyone’s fun spoilt. It’s an insult. But what’s the solution? There isn’t one. Security gets beefed up but new attacks will come. It’s a never-ending battle, Sysphus pushing the boulder up the hill. It’s just a shame these latest pests aren’t in the path as it rolls back down to crush them like the cockroaches they are.

I’d like to pitch a solution but I can’t. It doesn’t matter if you think Steam is a monopoly, or Origin is heavy with the ban hammer, or Battle.net’s customisation options suck, or League of Legends is full of player abuse. These are problems that can be solved over time. It doesn’t look like hacking and DDoSing in games (or cracking, or whatever you want to call it this week) will ever disappear. But we have to stand up to the bullies for the mess and mockery they make. We have to soldier on, condemning the idiots and banding together to support the services we use and love.

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73 Comments

  1. tenthousandgothsonacid

    “staring at you own pudgy reflection in the blank screen”

    Newsflash ! New editor calls all readers fat ! :)

    #1 1 year ago
  2. Patrick Garratt

    :D

    #2 1 year ago
  3. absolutezero

    Lets be honest here DDoS is hardly hacking, its stupidly easy to do and sites need a better defense against it. Whether thats something like a third party site like Skyfire or increased host communication.

    Script kiddies are stupid, drunk off of their own sense of importance and power over things that most people use as entertainment or time wasting. They seem to think that shutting down youtube for a couple of hours is a worthwhile endeavor. Its bizarre.

    I also play Tearaway in the dark so I don’t have to see my hideous mush peering into the World like some satanic Teletubbies Sun Baby.

    #3 1 year ago
  4. Faceless

    I think articles like these are giving the attackers what they want, or at the very least providing them with rife amusement. Not to mention it’s essentially advertising them, i.e. those who want to see more of this happening can call out to them.

    It is rather depressing that there is no solution, yes, but such articles are not it either. “Standing up” to bullies will at most resulting in attracting their attention and have them DDoS your website, too. Neither is publicly cursing at them “standing up”. It’s like waving your fist at their back.

    The best way to battle them is to raise awareness, in the hopes that one day their “fame” will attract authorities.

    #4 1 year ago
  5. SplatteredHouse

    “I think articles like these are giving the attackers what they want”

    “The best way to battle them is to raise awareness”

    Sorry? Anyway, I think this is a very good type of article. A bit of perspective most welcome.

    #5 1 year ago
  6. Faceless

    @5 Giving them prolonged spotlight and covering contemporary events are two vastly different things, I figured. Especially when this article is seething with passive aggression, rather than constructive thought.

    #6 1 year ago
  7. tenthousandgothsonacid

    @3 The Satanic Sun Babies is quite a good band name

    #7 1 year ago
  8. SplatteredHouse

    @6 Articles are written to an audience. Nothing in the article suggests the author is addressing the instigators.

    #8 1 year ago
  9. wickedcricket

    ummm who is this guy?

    @4 I totally agree!

    “..but you still have to face the grim inevitability of your favourite gaming service being hacked” – oh great another idiot who can’t tell a difference between a hacker and a cracker…

    “I’d like to pitch a solution but I can’t.” – then shout your filthy mouth ffs and leave it to professionals that are trying to fix the issue, glorifying criminals won’t make any difference here.

    I hate journalists that are trying to force through awareness to people that are already aware, so “shut your face Matt”.

    What do you think it is? IGN.com?

    #9 1 year ago
  10. Faceless

    @8 “They may be annoyed with one corporation, or one game, or the whole world and everyone in it. There is no real justification for hacking a video game, sending a SWAT team to someone’s house, or prank calling a person because they tried to make some money off game streaming. Pranks? What are you, Dennis the Menace?

    That aside, I wasn’t making the claim regarding who his addressees were. I was saying it’s giving them undeserved exposure while amusing them with impotent rage.

    #10 1 year ago
  11. Talkar

    @9
    Chill dude, if you disagree simply say so, no need to be a dick about it.
    Also, there is no rule defining that black hatters have to be called crackers. Only, the white hatters as a group takes distance from the term, while black hatters don’t, which mean black hatters can be called both hackers and crackers. They mean the same thing in that case.

    #11 1 year ago
  12. Dragon

    Just to clarify to any uninitiated, its just DDoS, no loss of any personal data these corporations had.

    #12 1 year ago
  13. Gekidami

    So this time the hackers arent heroes? Sorry, the goal posts move a bit to fast for me.

    #13 1 year ago
  14. Dave Cook

    @9 you mad bro?

    #14 1 year ago
  15. OlderGamer

    “But we have to stand up to the bullies for the mess and mockery they make.”

    Would that be the hackers or the corp. suits that force unfair, one sided forms of DRM down our throats with aim of maintaining control over our gaming? Because to be honest every time one of these mega million dollar “services” go down for a bit, part of me deep down smiles. Sure it can be a bit inconvenient, but hitting these goons in their wallets is the only thing they understand.

    If you look at the gaming industry with any level scope, it can be tough to separate the good guys from the bad.

    #15 1 year ago
  16. Dragon

    ^ Then dont buy their games. No one is forcing you too. Or do you enjoy people losing jobs?

    This internet company hate mentality is exactly what breeds these crackers.

    #16 1 year ago
  17. YoungZer0

    The kids are douchebags, no question about that, but I still find it incredibly pathetic that such huge corporations can be attacked this easily. It’s our games and money on the line here.

    #17 1 year ago
  18. OlderGamer

    I don’t think so Dragon. I think instances like this just point out the folly of always online structures. It highlights the fact that increasingly we don’t have any type of ownership over our game library. While the liscencing laws have always maintained that we never “Owned” a game, the fact remains that I can still(anytime I want) play my Retro systems. From Atari2600 to Stuff I own on Disc today. But I think as corp. control tightens going forward we will lose that ability. Even in the console space. We lost digital purchases made on Xbox(Orig), and we all stand to lose a lot more content once MS/Sony retire xb360/PS3.

    That is the crux of it for me.

    That being said, I am mainly a Steam gamer. And I play on PC more then anything else. I am not cutting my nose off to spite my face so to speak. Steam is back up and working fine at my end, btw. It just is what it is.

    Some things in life have checks and balances. The fact that online services can be taken down(seemingly at will) is one of those checks. It kept the X1 from being totally digital/online(public reaction/pressure). And in some small way I think that is a good thing.

    #18 1 year ago
  19. Joe Musashi

    suits that force unfair, one sided forms of DRM down our throats with aim of maintaining control over our gaming

    Nobody is forcing anything down anyone’s throat.

    It’s their platform, they created it, they spent the billions of dollars on R&D, manufacture and so on. As its theirs and belongs to them, they get to say under which terms its accessed.

    Nothing is being forced, you can simply walk away. Take it or leave it. Nobody is a villain.

    Gaming isn’t ‘ours’. And as commerce moves to service-based from box-based models, the myth of ownership is going to be increasingly removed from reality.

    Its pure melodrama to talk about this in reference to ‘bullies’ ‘villains’ and things ‘being forced down our throats’.

    As for hackers, the only way they act is to hack. That’s what defines them. It’s a destructive rather than constructive act. When hackers learn to engage in a constructive manner then they will make some progress. As it stands, they are just protesters throwing digital eggs at something.

    JM

    #19 1 year ago
  20. OlderGamer

    Look at it another way: who should you get mad at? The hackers or the company for being vulnerable? YoungZer0 has a point. I tend to blame the companies more. It is their responsibility. It is their show. And in most cases they are the ones pushing for connected services. If they can’ keep them safe….?

    #20 1 year ago
  21. Joe Musashi

    …that increasingly we don’t have any type of ownership over our game library…

    You never have. Get over it.

    JM

    #21 1 year ago
  22. OlderGamer

    Watch your steps fellas, would hate to see one of you falling from atop your high horses. That can happen sometimes when you drink too much coolaid.

    #22 1 year ago
  23. Gekidami

    Oh the irony. OG talking about high horses.

    #23 1 year ago
  24. Joe Musashi

    There’s nothing about being on a high-horse simply because some here understand the difference between ownership and assumed ownership and then performing melodramatic bleating when reality doesn’t fall in line with assumption.

    A snide remark doesn’t alter any of that.

    JM

    #24 1 year ago
  25. OlderGamer

    “While the liscencing laws have always maintained that we never “Owned” a game, the fact remains that I can still(anytime I want) play my Retro systems. From Atari2600 to Stuff I own on Disc today.”

    Miss that part Joe?

    And of course:

    “Its pure melodrama to talk about this in reference to ‘bullies’ ‘villains’ and things ‘being forced down our throats’.”

    And:

    “You never have. Get over it.”

    Aren’t snide at all.

    Joe, I liked you better as Kerplunk and Shatner. More transparent then.

    #25 1 year ago
  26. Ireland Michael

    @23 Having an opinion is a high horse now?

    Is there a single person on here anymore that can have a discussion without resorting to personal insults?

    ——-

    As for the topic, nobody is glorifying criminals. The point he’s making is that getting upset over things that happen on the internet is pointless.

    Companies do what they can to fix the problems, as quickly as they can. What the point in going nuts aboutit? There are people who completely lose their shit over this sort of stuff. It’s mindblowing. I mean seriously lose their shit. They go crazy online and scream and shot and spaz out for hours on end, because a game service goes down.

    It happens.

    If it happens when I want to enjoy that particular product… I just go something else until it’s fixed.

    Crazy idea, I know.

    #26 1 year ago
  27. Joe Musashi

    High horses don’t work when the horse is facing the wrong way.

    JM

    #27 1 year ago
  28. Legendaryboss

    First opinion piece within 24hrs of announced position, someone doesn’t mess about with time. This one is looking like it is gaining traction with the community as well.

    Hacking is a tricky business depending on whom your dealing with but the blame i think goes to both groups involved: The hackers and the organisation. Simply put an attack needs a group of hackers (the cause) and the ease of various attacks as it seems shows an organisation lack of security in terms of management of network (the victim).

    Should we acknowledge it? Yes we can’t brush it under the carpet as if nothing exists. Should we confront it? Well that ain’t our job rather the organisation under the spell.

    #28 1 year ago
  29. Cobra951

    While these self-righteous script morons bother me (who wouldn’t be bothered?) what really concerns me is the fact that they can achieve their goals at all. Is the infrastructure or security tech so poor that any idiot can go read some instructions or download a script, and wreak havoc on widespread services? There’s the real story. This is what needs to be brought out in the open, and shamed into improvement. Kids with rocks will never go away. So stop building structures out of thin glass.

    #29 1 year ago
  30. Ireland Michael

    @29 The tech and security isn’t poor at all. How do you protect an exploit you didn’t even know existed until someone exploited it?

    Technology and coding is obscenely complicated. A lot of these times these hackers are employed by companies themselves to brute force their programmes and code, in order to find those exploits in the first place. These people are experts at what they do.

    While yes, situations certainly do occur where someone simply “reads some instructions and wreck havoc”, it’s naive to suggest that this is case in most situations.

    Stuff like DDoS attacks are difficult to stop, as all they’re essentially doing is sending lots of requests to your site, to a degree the server simply can’t handle. Situations like stealing personal indentification isn’t really hacking most of the time, it’s phishing, which is simply convincing people through deception to provide their details.

    #30 1 year ago
  31. thegrimmling

    Anyone else find it funny how the conversation here is turning into who is the most correct?

    You are starting to sound like the kids you hate.

    #31 1 year ago
  32. noobman

    @32 Hows brother Dexter?

    #32 1 year ago
  33. salarta

    I think it’s pretty safe to say that the guys responsible for these things are nothing more than stupid, immature kids. Even if they’re physically adults, their actions speak to their mentality. The matter of their idiocy doesn’t change no matter what they do. Even by the simplest metric, they’re using tools other people made to carry out their antics, revealing they can’t do much of anything all by themselves.

    #33 1 year ago
  34. JB

    @21 so the whole reversal about Xbox One´s DRM policies had nothing to do with ownership issues…

    The whole reselling of licenses issue in Germany didn`t happen either…

    Yeah right…

    #34 1 year ago
  35. Ireland Michael

    @34 He’s been beating that horse for a while now, even though its deader than dead.

    Any data stored on my device and legally obtained by me is my complete ownership, to do with entirely as I please. I can mod it, hack it, change it and alter it however I please, as long as I don’t profit from it. The law backs this up, and the courts back this up. At least here in Europe.

    Licenses agreement, ToAs and EULAs mean absolutely nothing if the courts and laws system otherwise. They’re irrelevant documents made to coerce people away from even considering a reaction, nothing more, and they exist solely to try and protect the companies. I can’t speak for America, but our courts are actually invested in protecting people’s rights.

    #35 1 year ago
  36. Joe Musashi

    DRM isn’t about ownership, it’s about enforcement of control by the owners.

    A software licence is not software. Owning the former does not equate to ownership of the latter.

    Software/data isn’t physical. The notion that you own data it because you posess the physical medium it’s delivered on is a fallacy.

    JM

    #36 1 year ago
  37. Cobra951

    @35: Here in America, the fair-use doctrine is supposed to offer us similar consumer protection. Corporations have been trying to chip away at it, however, and we never know which way judicial decisions are going to go. My attitude is exactly the same as yours, regardless. I will continue to stake my complete ownership-and-control claim on anything that I buy, and I will reject outright any DRM systems which take any part of it away.

    #37 1 year ago
  38. Joe Musashi

    “My attitude is exactly the same as yours, regardless. I will continue to stake my complete ownership-and-control claim on anything that I buy, and I will reject outright any DRM systems which take any part of it away.”

    The bolded part is key. Do you know what you have bought? Because, in the context of videogames, if you think you have bought the software then you are mistaken.

    When I get the “I bought it so it’s mine!” argument presented, I picture someone standing up, folding their arms and sticking their chin out defiantly. Which is all well and good, but that doesn’t necessary make the statement true, regardless of the conviction it’s delivered with.

    As a consumer, your choices are to take it or leave it. Because ownership is never transferred to the consumer, the consumer is not granted the right to dictate the terms of usage.

    People have got used to assuming the opposite, however. When the genuine owners try to enforce their control you get the sort of reception the original XBox One’s DRM policy got. Outrage and outcry. That doesn’t mean Microsoft weren’t within their rights, just that people didn’t like the methods they were proposing.

    Microsoft should have left that for one more generation. Ultimately everything will go digital and the decades of self-indulgent misinterpretation of ownership will evaporate.

    To all and any that would argue otherwise I encourage you to read the software licence in your videogame manual(s).

    JM

    #38 1 year ago
  39. Ireland Michael

    @36 The law says otherwise.

    I own what’s on the disc. Completely and absolutely. Just as I own a book. I can do whatever I want with it. I can even resell it’s altered form (exchange of goods) as long as I don’t make copies. (piracy)

    In fact, the laws here are moving even more in defence of that. Digital services are required to permanently provide me with access to download anything that I purchased from them, as long as they remain in business. Even if they lose the rights to continue selling a particular title, they have to continue to provide access to it to anyone who previously bought it. Publishers are required to abide by this as well.

    “To all and any that would argue otherwise I encourage you to read the software licence in your videogame manual(s).”

    I encourage you to understand the fact that any time this argument has been made in a court of law in the EU it has been thrown out the windows.

    It has about as much wait as the “viewing licence” of a DVD. Those laws were devised for the purpose of combating piracy so they could use them in court against people guilty of such. No company is stupid enough to actually enforce them on people (except the RIAA, but hey… ‘Murica), and no high court would let them.

    You can claim “software license” as much as you please Joe, but the courts say you’re full of shit. Its a meaningless buzzword. In fact, laws are currently being put together in the EU *specifically* to declare that people do, in fact, possess ownership of data.

    Any company that claims otherwise with have a hundred interests groups with vast pockets of money breathing down their throats if they don’t comply.

    #39 1 year ago
  40. Joe Musashi

    @39 The law doesn’t say otherwise. You don’t own what’s on the disc. There are literally tens of millions of examples of this sitting on consumers shelves at the moment.

    There are some very significant lines being blurred here: ownership is absolutely central to the argument and it’s why ownership of the software is absolutely not transferred to you. It never will be. Not for 50 bucks. If you want to genuinely become the owner of the software it’s more likely to set you back six figures (and that’s not including the legal fees).

    Things like ‘access’ and ‘usage’ and ‘licence’ and even ‘reselling’ (which has a handful of exceptions and certainly does not nullify the millions of cases that make up the norm) are not the same as ‘ownership’.

    You are not the owner. You absolutely do not own the data, you merely have access to it under certain terms. (And you’ll typically find that those terms state that your usage of the data declares agreement of those terms. So proceeding to use the data and then arguing that you don’t care for the terms puts you on the wrong side of the argument by default)

    Digital distribution doesn’t make any difference to this argument. No changes in ownership (and the lack of transfer of ownership) will be being made.

    And I’ll tell you why: because it doesn’t need to be. Because those billions of apps on those billions of smartphones and tablets already outnumber physical game sales from past decades. The digital precedent has already been set. It’s been set years ago. But because there was no assumptions being made about ownership in the first place because people were getting latched on to “It’s physical, therefore I own it!” nobody has batted an eyelid.

    People are only getting bent out of shape because they believe the rules are changing. They’re not. People just have chosen to overlook the rules that didn’t suit their interests. What’s changing is the enforcement of the same rules. Now people are having to adhere to those rules. The change is that people can’t get away with their assumed ownership as much. And, naturally, they get upset about that and rattle out stock victim-pleas like “anti-consumer” at the drop of a hat.

    Extending the argument to digital is really showing how late to the party you are and how poor your comprehension is of this topic. The digital argument is already done. It was done before people were downloading Crazy Frog ringtones. That nobody was (back then) crying about owning something that was delivered purely digitally – like a ringtone – shows, very starkly, that this isn’t about rules changing.

    Ownership is key. And there is nothing that says you own the software and everything that says the publisher does.

    When you purchase a copy of Sergeant Pepper’s Lonely Hearts Club Band, you do not own the music The Beatles wrote. The publisher still owns that music. When you buy a DVD of StarWars, George Lucas has not transferred complete control of his seminal property over to you for ten bucks (he transferred ownership of Star Wars etc to Disney – and for a LOT more money, they own it now). And when you spend money on a videogame, the ownership of that software is not transferred to you.

    There are billions of examples of what I’m talking about. There have been one or two, very laboured, very long-toothed, very specific exceptions made for one or two specific pieces of software in very specific reselling scenarios that support your view.

    Those laws were devised for the purpose of combating piracy so they could use them in court against people guilty of such. No company is stupid enough to actually enforce them on people, and no decent court would ever do so.

    That’s a very convenient way to look at laws. If you are arguing that laws and rights should be acknowledged then you make a huge contradiction by dismissing the laws and rights that serve people other than the consumer assuming ownership. You don’t get to cherry-pick which laws matter and which don’t on a whim.

    Here’s the rub. Let this one sink in:

    When you pay for something, why do you think the term is “consumer” and not “owner” ?

    JM

    #40 1 year ago
  41. monkeygourmet

    @Shatner

    Now you are pretty much copying and pasting from your blog.

    #41 1 year ago
  42. Ireland Michael

    @41 He’s muddying (deliberately or unintentionally, I’m not sure) intellectual property and copyright laws with ownership laws.

    Nobody is claiming people own the music, or the characters, or the stories. They’re claiming you own the right to keep it as your possession and do with it as you wish as long as you absolve all ownership of it when you sell it.

    It’s hilariously pedantic.

    …he has a blog?

    #42 1 year ago
  43. noobman

    TEA changed his name too robot JM lol

    #43 1 year ago
  44. monkeygourmet

    @42

    Yes, it was mentioned here, way back…

    #44 1 year ago
  45. JB

    @40 You`re simply wrong and your arguments are pure misinformation.

    It doesn`t matter how many times you repeat it. The European courts thinks otherwise.

    Your example of Sergeant Pepper`s Lonely hearts Club Band illustrate that perfectly. You own that particular copy of it when you buy it. When you purchased it the righst of that particular copy is yours. It doesn`t give you the right of distributing Beatles music or make more copies of Sergeant Pepper, but that copy is yours now and you can resell it if you want.It`s been that way for years and years.

    It doesn`t matter if you call it a license. If you buy a license it`s yours.

    There`s a legal term called the first sale doctrine, and that too has been the case for years and years.

    http://en.wikipedia.org/wiki/First-sale_doctrine

    Phil Harrison tried to sell the “game ownership must change in the future” and failed. Microsoft made a 180 and Don Mattrick even said:

    “You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you,” he wrote. “Also important to you is the freedom to play offline, for any length of time, anywhere in the world.”

    Yet you still try and pretend that didn`t happen.

    >_<

    #45 1 year ago
  46. monkeygourmet

    @45

    Yes we know he’s talking shit. Just a bitter viewpoint that won’t hold up to scrutiny.

    Much like most of his output, I wouldn’t worry about trying to argue with him.

    #46 1 year ago
  47. JB

    @46 :)

    #47 1 year ago
  48. Joe Musashi

    JB owning a licence is not owning the material.

    Owning a software licence is not the same as owning the software.

    Thank you for clarifying that key point.

    All my other points still stand. They are all based on the understanding of ownership of software/data.

    All counter-arguments are based on assumptions or mixing up specifics.

    PR Speak doesn’t really mean a great deal. It’s designed to get people on side without actually having to do anything meaningful for it. Quoting PR speak chapter-and-verse back at me shows how effective that hollow tactic is.

    And the only reason you got that PR speech was because Microsoft proposed policy (whilst perfectly legal and in their right to enforce) was not popular. Not popular at all. So they backtracked and they said things that people wanted to hear instead of what they didn’t want to hear. Microsoft’s motivation was to make a change in order to secure sales. It was not an act of pro-consumer benevolence.

    And first sale doctrine – which is not a global outright policy anyway will be utterly nullified via digital delivery. Again: see how much it impacts the billions of ipad, iphone and smartphone app purchases. That is just the tip of the iceberg.

    Get ready to suck it up folks. Your mistaken belief that you own something you do not own is going to evaporate over the next generation. You will have no choice but to accept your assumed rights don’t mean much when you don’t actually own the thing in the first place.

    Every single day that passes, thousands of transactions take place that cement and add further weight to the point that I’m discussing. And if you think “It’ll never happen” look at what has already happened to the bricks-and-mortar music stores and chains that used to sell boxed music product. iTunes and digital, drm-laden delivery has decimated them. Same with places like Blockbuster vs Netflix. People are lapping this up.

    Cry, lie, stamp your feet, pull faces, make internet petitions, make desperately childish dismissive remarks, pretend decades of precedent don’t already exist, pretend billions of examples don’t already exist, pretend that a licence is software is data is a cd is digital and blur any specifics you like, pretend to ignore the change in the way content is being sold as it happens right around you :-

    It won’t make any difference. You are consumers, you are not owners.

    JM

    #48 1 year ago
  49. Ireland Michael

    “Again: see how much it impacts the billions of ipad, iphone and smartphone app purchases.”

    As long as Apple exists as a company, they are legally obliged to provide me means to access and download any content I bought from them, and any music I bought from them is my property for life – if I lose or damage it after their company goes under though, that is entirely on me.

    “And first sale doctrine – which is not a global outright policy anyway will be utterly nullified via digital delivery.”

    Digital delivery is a choice. You own your digital content anyway, so they doesn’t really matter.

    “Same with places like Blockbuster vs Netflix”

    Netflix is a service. Goods and services are entirely different things. People know that a Netfix is a rental service. They’re not stupid.

    “Get ready to suck it up folks. Your mistaken belief that you own something you do not own is going to evaporate over the next generation. You will have no choice but to accept your assumed rights don’t mean much when you don’t actually own the thing in the first place.”

    How? I will still own the right to keep and use the copy I bought however I see fit.

    “Cry, lie, stamp your feet, pull faces,”

    Nobody is doing anything of the sort, you pompous whiner.

    #49 1 year ago
  50. Joe Musashi

    “As long as Apple exists as a company, they are legally obliged to provide me means to access and download any content I bought from them, and any music I bought from them is my property for life – if I lose or damage it after their company goes under though, that is entirely on me.”

    Note the word in bold. The word you wrote.

    That has absolutely no bearing on the topic of ownership. How does your argument about reselling and doing what you like with it apply here? It doesn’t. You’re missing the point and arguing another that was never raised.

    “You own your digital content anyway, so they doesn’t really matter.”

    Not at all. You own it in as much as you own any other piece of software you have paid to access: which is to say you don’t own the software. Ownership has never been transferred to you. Access and ownership are two completely separate things. You’re (twice) referring to one and calling it the other.

    “Netflix is a service. Goods and services are entirely different things”

    Point missed about digital delivery. Well done. Also you will see more and more and more content being shifted to a service model of delivery – distancing you further from the mistaken sense of ownership you currently exhibit.

    “How? I will still own the right to keep and use the copy I bought however I see fit.”

    No you don’t. You never have. You don’t have the right of ownership. Because you don’t own it. Ownership has never been transferred to you.

    The same errors made again: blurring the lines of the details. Now your pushing access as ownership. Earlier you’re saying laws that don’t serve your interests don’t matter.

    In every single counterpoint I’ve ever read it’s abundantly clear to see it’s driven by a sense of entitlement. And the only rights people care about are the ones that serve their personal gain. Rights belonging to other parties can just be arbitrarily ignored or overrulled on a whim.

    That’s a ridiculous platform to argue from and one that no objective person can respect.

    Petty insults by way of response don’t negate any of those points.

    JM

    #50 1 year ago
  51. Ireland Michael

    You’re the sort of person Shatner, who would constantly asked to be punched in the face, and still try to claim that you are, in fact, not getting punched in the face.

    #51 1 year ago
  52. JB

    @48 ” It won’t make any difference. You are consumers, you are not owners.”

    That´s the very thing you don`t seem to grasp. Consumers have rights and owners have rights. That`s been the principle for decades. You seem to base your entire argument on the falsehood that only the owners have (or should have) rights. Buying a digital copy gives (or should give) the consumer the rights to that particular copy, they own it because they bought it, the previous owner exhausted their ownership during the sale. It doesn`t give the new owner rights to make more copies or alter the copy and it doesn`t give them the rights to ownership over the source material. That`s the way it`s been for decades for physical goods.

    The digital industry are arguing that digital goods are different from physical ones, so the spirit and principles of the first sale doctrine shouldn`t apply to their products. They`ve been trying all sorts of loopholes to get around the first sale doctrine, but it`s not fair to rent products to consumers at full price. It`s not fair that consumers should lose fundamental rights because of the form the content is delivered in. The EU ruling does not distinguish between digital or physical products. The principle is the same – if people buy a license or a product it`s theirs – they own it. If they want to resell it, it`s their right to do so.

    #52 1 year ago
  53. Joe Musashi

    “Consumers have rights and owners have rights.”

    The point is that consumers (who are not owners) do not get to overrule the endorsed rights of the owners because they happen to feel like it.

    The falsehood here is that the consumers are assuming their whims take precedence. There is plenty of evidence in this discussion that the rights/whims of anyone other than the consumer don’t even exist. Fair play to you JB that you actually acknowledge more than one party in this topic.

    Consumers do this because they are used to getting their own way because the genuine owners rarely persue consumers who carry out this inappropriate action. It’s not worth the time and effort usually – and the few times it has been persued it has made the owner appear villainous for enforcing their rights.

    I am not saying one party has rights and the other does not. It is not me that has argued that laws I don’t personally agree with simply do not matter, for example.

    But a consumer does NOT have the same rights that the owner does. And the owner’s rights – specifically in control on their material are for them to dictate, not the consumer.

    Like I say, you want to own the software, you’ll be writing a 6 figure sum for it.

    The EU ruling is absolutely worthless in respect of digital content. Because their is no enforcement to enable things like reselling content you are not the owner of. How are you going to legitimately resell that iPad app you just paid two bucks for?

    JM

    #53 1 year ago
  54. Ireland Michael

    Which is exactly why laws regarding digital ownership to expand that sort of thing are currently being discussed in the EU courts as we speak.

    Game, set and match.

    #54 1 year ago
  55. Joe Musashi

    So something that is being ‘discussed’ is conclusive proof of an outcome you’ve been arguing already exists? How does your time machine work, precisely?

    Firstly, if it’s being discussed, it isn’t decided. Your puerile and presumptuous “game, set and match” is hugely premature.

    Secondly, it will have ZERO effect on the argument of ownership. The transfer of ownership still will not occur in precisely the same way that it doesn’t occur right now. I guarantee it. If you want to genuinely become the owner of the content you are currently paying a few bucks for you can expect the fee for it to multiply by a factor of tens of thousands.

    At no time have you ever given any indiciation that you understand what it means to own software as opposed to posess a copy of someone else’s software or access someone else software. You have consistently mixed and matched and swapped these definitions around whenever it suits you.

    Remember: a licence is not software. Access is not ownership. Possessing a copy is not ownership of the software.

    The entire crux of all of this is driven by ownership. It’s something you still refuse to grasp and in your eagerness to prematurely claim you have ‘won’ a discussion you’ve exposed why your argument has been so patchy and inconsistent in the first place.

    And thirdly: content will continue to move towards a service driven model. Anything concerning ownership won’t fall into that model, it shifts purely to access. Evidence of that model already exists (look at PS+ and the way the content offered through it is yours whilst you remain a subscriber to the service for example).

    Have you any idea how simple it would be to move everything over to a subscription model for consoles? “Lifetime subscription to our game content service with the purchase of the hardware!”. The console then becomes a dongle to perform a one-time legitimacy check of the content with the user’s subscription. Bam. Done. Service model in place.

    iTunes will the one to watch as a result of any ongoing discussions. They’ve already set the precedent in this field and they’ll continue to do so.

    In the same manner of the currently ineffectual ruling, I don’t expect to see anything meaningful come of the ongoing discussions.

    This is not about giving entitled presumptuous consumers a legitimacy for their greed. It concerns many more parties than them. Assuming the outcome of anything as being purely beneficial to the consumer shows remarkable naivity.

    But it’s remarkable, isn’t it?

    Ignore decades of precedence and billions of examples (heck, don’t even acknowledge them).

    But the merest whiff of a hypothetical change that (you assume) will suit your personal gain is rock-solid conclusive evidence that you were right all along!

    (logically, it proves the exact opposite because of the chronology)

    Like I said before, this is not the first time such selectiveness has been exhibited in this discussion.

    JM

    #55 1 year ago
  56. Dragon

    @18,
    Quite ironic that “game ownership” agrument is coming you.
    Can you resell your steam PC games?

    #56 1 year ago
  57. lolatfanboys

    Let´s implement a huge amount of restrictive laws because we could´t log into steam for one day… lulz…But go on with the outrage and validate such people that do the “hacking”

    #57 1 year ago
  58. Ireland Michael

    @56 The law technically does allow you to sell digitally owned content, and it’s completely legal to do so, but they currently haven’t made it mandatory for companies to implement such a system. Lots of groups here believe it should he allowable, so don’t be surprised if it happens.

    #58 1 year ago
  59. Dragon

    ^Does it happen? Nope.

    #59 1 year ago
  60. Ireland Michael

    @59 If I wanted to, I could technically sell my Steam account to someone, as long as I gave up access to it, and no manner of words in the ToS would change the fact that the action would be supported in the high court.

    Obviously certain laws need to be updated to better reflect the digital landscape. Some of them are decades old. Buts that’s already happening and continues to improve. I wouldn’t be surprised if within the next half a decade or so a transfer system exists in most digital services, where you can, say, transfer your game to another person’s account and receive credit / payment in return.

    The companies obviously won’t want it. That’s irrelevant. The courts here are far more interested in maintaining people’s rights than making businesses happy, since they’re not dictated by dozens of millionaire lobby groups pushing schemes to line their wallets with more good.

    #60 1 year ago
  61. JB

    @59 Interestingly enough last year Apple and Amazon both patented systems for the resale and transfer of “used digital goods”:

    http://techcrunch.com/2013/03/07/apple-patents-a-system-for-the-resale-and-transfer-of-used-digital-goods/

    http://www.washingtonpost.com/business/technology/amazon-patents-resale-marketplace-for-used-e-books-songs-and-other-digital-goods/2013/02/06/22f7d12e-70a0-11e2-a050-b83a7b35c4b5_story.html

    As expected the digital industry will try and fight this as long as possible, but it`s a fight they will lose sooner or later. The EU Highcourt ruling is very clear though. There`s no difference between a sale of a physical product, a digital copy or a license.

    The industry will argue in vain that digital copies don`t degrade over time and whatever loopholes they can think of…

    #61 1 year ago
  62. Dragon

    @60,61,
    Call me again when it happens.
    Present is the reality, and in reality it doesnt happen.

    @61,
    Sony patented a “smartwig” for people to wear. Will they launch it? No.

    #62 1 year ago
  63. cluggy89

    @60 Although correct in most cases you are wrong about being able to sell your steam account the subscriber agreement states

    “You may not reveal, share or otherwise allow others to use your password or Account. You agree that you are personally responsible for the use of your password and Account and for all of the communication and activity on Steam that results from use of your login name and password. You may not sell or charge others for the right to use your Account, or otherwise transfer your Account, nor may you sell, charge others for the right to use, or transfer any Subscriptions other than if and as expressly permitted by this Agreement (including any Subscription Terms or Rules of Use”
    source http://store.steampowered.com/subscriber_agreement/

    #63 1 year ago
  64. JB

    @63 Valve is facing another court battle in Germany due to their stance on game ownership and account selling. Valve won the first case in 2010, but it will be interesting to see how long they can keep it that way:

    http://www.techdirt.com/articles/20130131/10292021839/valve-sued-germany-over-right-to-resell-games.shtml

    If you read the first page of the subscriber agreement you´ll notice that even today some of the conditions are useless in The European Union.

    It`s the same with EULA`s in The EU.

    #64 1 year ago
  65. Ireland Michael

    @62 Progress takes time.

    @63 The words in those documents are utterly meaningless if the high courts say the law states otherwise.

    It’s the whole reason EULA’s are called Agreements, not contracts. They’re just trying to use pressure to convince people that they *have* to do something, because they know a single individual wouldn’t really be able to take them to court. That’s why we have this awesome thing called class action lawsuits.

    The worst trend lately is businesses including conditions that you must waiver all right to sue a company. A condition that wouldn’t last a second if it was actually taken to court. People have far more rights than businesses constantly want to bully you into thinking you don’t.

    Just because it’s written down does not, in fact, make it law, and the perfect example of this is the license agreements on movies releases. They still to this day claim that you can’t resell (flat out bollocks) or lend them, and that they are for private viewing by you and you alone, but the reality is far different.

    Those “licenses” are utterly meaningless when actually applies to the real world and the average consumer, and carry little weight on an individual basis.

    #65 1 year ago
  66. Joe Musashi

    It’s a very convenient life to live where you arbitrarily decide that the rights of other parties simply don’t matter – in spite of the fact you have agreed to them – whenever it interferes with your personal gain.

    This self-indulgent whimsical approach to rights and, in particular, ownership of goods owned by another flies in the face of reality, of decades of reality and of billions of transactions. Rarely has there been such a staunch display of head-in-the-sand self service.

    Technology and commerce moves much faster than law.

    JM

    #66 1 year ago
  67. JB

    @66 We know you think consumer rights are a form of entitlement disorder that should be abolished.

    You still haven`t grasped the concept of ownership under copyright and IP laws which are based on centuries of transactions. As long as you don`t get the basics on that, your rants will remain pure misinformation.

    #67 1 year ago
  68. Joe Musashi

    I don’t think that at all.

    But I’m not the one lording around insisting laws that don’t serve my personal gain ‘don’t matter’ and that the rights and interests of people other than myself are ‘irrelevant’. That sort of attitude is the one that shows entitlement – and it has been exhibited with relish in this discussion.

    I understand the basics entirely. And, as you’re and others are so persistently and eagerly ignoring, I have decades of real-world evidence and billions (and millions more every day) of instances which perfectly demonstrate the central point that this topic revolves around: ownership.

    The rights of all need to be considered – especially those that genuinely have ownership – not just the greedy few that assume ownership and then attempt to dismiss anything that doesn’t further their personal gain. At best, those presenting counter arguments have been using hypothesis and assumption (twisted to suit their goals) rather than the actual day-to-day reality that I use as my substance.

    I am a consumer as much as anyone. I’m just not selfish enough to think mine are the only rights that matter.

    JM

    #68 1 year ago
  69. Ireland Michael

    “But I’m not the one lording around insisting laws that don’t serve my personal gain ‘don’t matter’ and that the rights and interests of people other than myself are ‘irrelevant’.”

    It’s not about my personal gain. I don’t care about ownership. I’m not concerned with owning things beyond what I need to survive. It’s about what has actually stood up in a court of law and written down in law itself versus what businesses claim.

    Just because a million people *want* to get metaphorically fucked in the ass doesn’t actually make it legal to do so.

    #69 1 year ago
  70. Joe Musashi

    For someone who has stated that selective laws don’t matter and that the interests of other parties that don’t further your personal gain are irrelevant, it’s odd that you’d now dispute that notion.

    But then, the twisting turning nature of your argument has been wildly inconsistent from the outset. It’s just makes even less sense to argue a point one minute and then claim you never did in the next.

    None of that matters. Because reality is what matters. And in the real world, today, you are still not (and have never been) the owners. So, in the real world, today, you don’t get to dictate which laws and rights matter and you don’t get to dictate the control of something you don’t own.

    Insisting that your self-indulgent theories are, in fact, reality and have come to pass and represent some sort of victory for your inconsistent and ill-considered argument are just a fallacy.

    The thing is there’s three things that people need to factor:

    a) the consumer’s desire for the content
    b) the rights of all parties
    c) the owner of the content (that’d be not you)

    Let’s assume that, the magical legal rainbow unicorn declares full control of the content to the consumer.

    This won’t suit the interests of the folks in c) but they are beholden to the magical legal rainbow unicorn’s decree as per b).

    So the folks in c) will change their model so that their interests will not be curtailed by b).

    And this is where a) comes into play.

    Because the consumers will follow based on their desire for the content offered. And so they will pro-actively move away from those rights granted by the magical legal rainbow unicorn.

    This is not theoretical. This has already happened countless times over.

    And when the same wheels turn and another transition occurs (this time from a content model to a subscription model – as we’re already seeing in a number of places) the consumers will transition with it.

    This is what the benefits of being the genuine owner are. You get to control the consumption and acquisition of your content. The owner leads, the consumer follows.

    JM

    #70 1 year ago
  71. Ireland Michael

    Derpa derpa. Derpity derp. Deeeeeeeeerp!

    #71 1 year ago
  72. Legendaryboss

    Opinion piece = hacking themed = network takedown = Games/Services attacked = comments section mainly consists about game ownership debate.

    I see a missing puzzle.

    #72 1 year ago
  73. Christopher Jack

    Outside of digital video games there are countless situations where you can transfer licenses, not qualifications like a drivers license obviously but like service contracts for example. I switched a phone contract into my name mere months ago for example.

    You never own the game but you do own the license to use the game(like a service) & despite the rocky road of the terms of service you may find yourself legally able to switch ownership of the license & access to the service depending on your territory

    #73 1 year ago

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  • Bloodborne: if you can’t load your save after installing firmware 2.50, this will help

    If you’re having issues loading your Bloodborne save after applying firmware update 2.50 to your PS4, this should help you out. Reddit user KBALLZZ encountered an issue after installing update 2.50 on his PlayStation 4. Bloodborne started reinstalling the day one patch again and when it was done he couldn’t continue his game or load […]

  • Use this code to get 10% off on PSN purchases

    Sony is offering a 10% discount coupon to anyone looking to buy games on PlayStation Store this weekend. Sony’s latest discount coupon code is here. You’ll receive 10% off your cart total when buying from the PSN Store. The offer is not valid on purchases made on PS Vita, PlayStation TV, PSP, or in-game stores. […]

  • Dark Souls 2: Scholar of the First Sin upgrade path announced, system specs revealed

    Dark Souls 2: Scholar of the First Sin will offer returning customers a chance to upgrade at a discounted price. Those who already own Dark Souls 2 on Steam and are interested in picking up the Scholar of the First Sin edition will be happy to know that publisher Bandai Namco is offering them an […]

  • Bloodborne: this is what happens when you have 40 Insight

    Insight is one of the currencies in Bloodborne, but it’s also a mechanic that affects the gameplay. There are MASSIVE SPOILERS below, so turn back now or one of Bloodborne’s gameplay mechanics will be SPOILED for you. Just like Blood Echoes in Bloodborne, Insight is used to purchase certain items from vendors in the game. […]

  • Phase two of Xbox One April update brings voice messages, dedicated servers for party chat, more

    The second phase of the April update for Xbox One is now open to members of the Preview programme and and it looks like there are even more features in store. Phase one of Xbox One’s April firmware update started a few days ago with improvements to party chat and achievements notifications. Today, phase two […]

  • GTA 5′s graphical “downgrade” is a bug, will be fixed in upcoming patch

    As of patch 1.8 for GTA 5 on PlayStation 4 and Xbox One, a few graphical issues have cropped up leading some to believe there has been a stealth downgrade to the game’s overall graphics. Over the past couple of days, Reddit went nuts over a video showing what appears to be a downgrade to […]

  • Destiny: Xur location and inventory for March 27, 28 – MIDA Multi-Tool edition

    Xur: Agent of the Nine has arrived at The Tower in Destiny to rid you of your Strange Coins. Xur: Agent of the Nine has once again made it to Destiny’s Tower to sell you Exotic weapons and gear in exchange for Strange Coins and Motes of Light. For this weekend, Xur can be found […]

  • Destiny vault space upgrade will have enough room for every Exotic

    Destiny is finally getting the vault space upgrade players have been begging for almost since launch week. Destiny players can currently use vault space to store 20 pieces of amour, 20 weapons and 20 general item stacks. In the latest Bungle Weekly Update, the developer revealed that as of patch 1.1.2, due before House of […]

  • Half-Life 2: Update mod applies some sparkle to the original title

    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.

  • Destiny of Spirits will go offline starting next month

    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]