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Wii U won't see another Christmas, "nobody gives a s**t" about Mario, says ex-Sony dev

Wii U won't see another Christmas and that's just fine, according to former Little Deviants developer Kenny Linder. He also reckons Nintendo dropped the ball on Super Mario 3D World advertising, to the point that "nobody gives a s**t."

It follows former THQ exec Jason Rubin calling Nintendo "irrelevant" in the console space.

Linder has since removed a big portion of his NeoGAF post, but Nintendo Life managed to copy-paste it before then.

It reads, "Releasing [SM3DW] the same day as PS4 in UK/EU wasn’t wise. The frustrating thing was this game was probably ready to go in October. I think retail and the market will push Nintendo in a direction whether they like it or not. They MUST be in danger of losing shelf space at this point.

"Retail will have four major consoles (PS3/4, 360/One) plus 3DS/2DS to push which will all move units, and it looks like Mario can’t help even poor Wii U out. If it goes from shelves, it will be finished. I am still confident in my crazy mind that Wii U will not see another Christmas after this one. But that’s just me. The future games will just get moved/axed.

"Releasing Mario on Friday was a really stupid thing to do, it could of come out weeks before that. I wonder if the same gamers who buy Nintendo home systems (150k of them in UK) are the same gamers that buy PS4/Xbox? That might explain lack of sales this week. Otherwise, nobody gives a s***.

"Also, I haven’t seen a single Mario 3D World advert on UK TV, whereas the other two (PS4 more so, especially last night, holy s***) are on all the time. They have failed to see what the market wants."

As Nintendo Life correctly states, there has been a fair few Super Mario 3D World adverts on the telly and online, so we're quite puzzled by the last lines as well.

What do you make of Linder's view? Let us know below.

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Dave Cook avatar

Dave Cook

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Dave worked on VG247 for an extended period manging much of the site's news output. As well as his experience in games media, he writes for comics, and now specializes in books about gaming history.

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