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The Saboteur developer diary talks seeing Paris, France, Nazi underpants


OK maybe not underpants.

Anyway, a new developer diary was posted on the US PS Blog this week for The Saboteur.

In it, lead designer Tom French chats about how the team brought Paris to light amidst the crushing occupation of the Nazis.

French explains how the lack of color in the city represents the despair felt by the citizens, and as you fight back, color is restored due to the hope and inspiration you inspire in the inhabitants.

Nice to know you make a difference, somehow.

Full thing is through the link, and the game's out on PC, PS3, and Xbox 360 just in time to be put under your holiday tree.

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The Saboteur

PS3, Xbox 360, PC

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Stephany Nunneley-Jackson

News Editor

Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.