Todd Howard
It’s “hard to imagine” The Elder Scrolls 6 being a console exclusive, says Todd Howard
The Elder Scrolls 6 being an Xbox-exclusive is “hard to imagine,” according to Todd Howard.
Todd Howard headlines
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Major Nelson chats with Xbox boss Phil Spencer and Bethesda's Todd Howard and Pete Hines
Microsoft’s Major Nelson has interviewed Xbox boss Phil Spencer alongside Bethesda’s Todd Howard and Pete Hines.
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Xbox will honor the PS5 exclusivity agreement for Deathloop and Ghostwire: Tokyo
Phil Spencer has confirmed that Xbox plans to honor the PS5 exclusivity commitment for both Deathloop and Ghostwire: Tokyo.
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This cosplayer got drunk and perfectly role-played as the Adoring Fan from Oblivion
If you’re even remotely familiar with The Elder Scrolls, you’ll likely remember the Adoring Fan from Oblivion, who is a very enthusiastic follower of the Imperial City’s Grand Champion.
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Starfield is coming out before Elder Scrolls 6 because "this is the time" for the sci-fi title
Starfield is coming out before The Elder Scrolls 6 because Bethesda Games Studios really wanted to create something new alongside its popular RPG franchises.
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The Elder Scrolls 6 and Starfield will not be shown by Bethesda at E3 2019
Well, that headline is disappointing to be sure. The Elder Scrolls 6, we get. But Starfield? Come on, Todd.
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Skyrim still has millions of players each month
“If you want us to stop releasing it, stop buying it.”
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Bethesda: service-based games like Fallout 76 don't mark the future
Bethesda wants to develop all kinds of games, not drop single-player for the latest trends.
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Bethesda is not working on Skyrim mods for Nintendo Switch
Bethesda is not actively working on Skyrim mod support for Nintendo Switch so it can produce ports like Fallout Shelter instead.
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The man who gave us Skyrim and Fallout 4 will receive one of the industry's highest honours at DICE 2017
One of Bethesda’s lead creatives will enter the Academy of Interactive Arts & Sciences Hall of Fame at DICE 2017.
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Fallout 4 dialogue system "didn't work as well" as other features, says Todd Howard
Bethesda’s Todd Howard critiques Fallout 4’s dialogue system.
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Fallout movies not ruled out by Bethesda, but "nothing's quite clicked" yet
Bethesda isn’t bringing its Fallout franchise to the big screen any time soon, according to executive producer Todd Howard.
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Bethesda’s Todd Howard clarifies “three long-term” projects statement made at DICE
Bethesda’s Todd Howard has clarified a comment he made during DICE regarding games the company has in development.
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Fallout 4 mod support hits PC in April, consoles after
You can expect official mod support for Fallout 4 to start as early as April.
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Fallout 4 sold more digitally than at retail on day one
Even single-player-heavy games like Fallout 4 benefit from the booming digital marketplace.
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Bethesda working on "three long-term" projects "different" from what it's done before
Bethesda is currently working on three titles which Todd Howard said are “long term projects.”
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2016 DICE Summit: Kojima, del Toro and Todd Howard talks - watch all sessions here
Day two of the 2016 DICE Summit presentations kick off later this afternoon, and like yesterday, all the interviews and talks will be livestreamed.
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Bethesda's Todd Howard to be presented with Lifetime Achievement Award at GDC 2016
Fallout and The Elder Scrolls main man Todd Howard will he honored with a Lifetime Achievement Award at GDC 2016.
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Here's how Fallout 4’s character system works, as explained by Todd Howard
Bethesda has released a video featuring Todd Howard explaining how Fallout 4’s character and perks system works.
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Fallout 4 may offer less violent solutions to your post-apocalyptic problems
While Fallout 4 is unlikely to support full-pacifist play styles, Bethesda Studios’ Todd Howard has suggested that there will be more peaceful solutions available to players than in previous games.
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Todd Howard latest
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It’s “hard to imagine” The Elder Scrolls 6 being a console exclusive, says Todd Howard
-
Major Nelson chats with Xbox boss Phil Spencer and Bethesda’s Todd Howard and Pete Hines
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Xbox will honor the PS5 exclusivity agreement for Deathloop and Ghostwire: Tokyo
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This cosplayer got drunk and perfectly role-played as the Adoring Fan from Oblivion
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Starfield is coming out before Elder Scrolls 6 because “this is the time” for the sci-fi title
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The Elder Scrolls 6 and Starfield will not be shown by Bethesda at E3 2019
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Bethesda: service-based games like Fallout 76 don’t mark the future
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Fallout 4 dialogue system “didn’t work as well” as other features, says Todd Howard
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Fallout movies not ruled out by Bethesda, but “nothing’s quite clicked” yet
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Bethesda’s Todd Howard clarifies “three long-term” projects statement made at DICE
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Bethesda working on “three long-term” projects “different” from what it’s done before
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2016 DICE Summit: Kojima, del Toro and Todd Howard talks – watch all sessions here
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Bethesda’s Todd Howard to be presented with Lifetime Achievement Award at GDC 2016
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Here’s how Fallout 4’s character system works, as explained by Todd Howard
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Fallout 4 may offer less violent solutions to your post-apocalyptic problems
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Fallout 4 will benefit from bug squishing techniques learned fixing Skyrim
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Bethesda’s next game reveal is “gonna be a while,” says Howard
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Todd Howard’s next game looking “awesome,” don’t expect news on it anytime soon
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Todd Howard believes “meaningful” character interaction is the future of RPGs
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Todd Howard wants console players to experience the glory of PC mods
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Bethesda – developers walk a “weird line,” when it comes to DLC
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Todd Howard: Mods “make your game better”, more companies should allow them
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Skyrim already patched more often than either Oblivion or Fallout 3
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Howard: Skyrim DLC will feel like expansion packs, smaller bits to release in between