Terminal Reality • Page 2

  • Kinect Star Wars is "not a game for core gamers"

    If those Jedi dance offs have you thinking that Kinect Star Wars isn’t the most serious of games, you’re on the right track.

  • Kinect Star Wars worked on by 10 teams, 200+ people

    The LinkedIn profile of a senior producer at Microsoft has revealed the magnitude of the Kinect Star Wars development – revealing the game was worked on by ten teams comprising of over 200 people.

  • EMI to sue over alleged unpaid Def Jam Rapstar royalties

    Music licensing giant EMI has filed suit against 4mm Games and Terminal Reality over Def Jam Rapstar.

  • Kinect Star Wars and R2D2 Xbox 360 bundle delayed

    Microsoft has confirmed to OXM it has delayed Kinect Star Wars and the awesome R2D2-inspired limited-edition Xbox 360 with Kinect bundle.

  • Star Wars Kinect - Off-screen video from MS Play Day

    One final video from the Microsoft Play Day: it’s Star Wars Kinect. There’s a minute-long video of the game from Terminal Reality, where you’ll be able to get “a lot of finesse” from challenges in the game for hardcore gamers playing it. Star Wars Kinect launches this Christmas for Xbox 360.

  • Star Wars Kinect gets short live-action E3 teaser

    Microsoft’s released a brief live-action teaser for Star Wars Kinect, featuring a curious R2-D2 examining the camera before freaking out after it nods back at him. And that’s it. No, really, that is it. Expect the Terminal Reality game, first announced last year, to be part of Microsoft’s E3 presser on Monday. Watch it below

  • Tuesday Shorts, Overnight Edition - GeoHot as a school kid, Drakensang beta, and Civilization sale

    So much news, so little time – not to mention, quite a lot of stuff which is a bit fringe. Here’s your short-and-sweets, then.

  • Mikhailov: Move's Star Wars game will "be damn better than Kinect could ever do"

    Sony R&D bod Anton Mikhailov has hit out at Kinect’s abillity to deliver a proper Star Wars title with the tech.

  • Kudo: Star Wars Kinect out next Christmas, Forza Kinect reiterated for 2011

    Kinect creative lead Kudo Tsunoda has told the BBC that the Star Wars Kinect title, coming from Ghostbusters devs Terminal Reality, will release next christmas.

  • Ghostbusters budget between $15 and $20 million

    The Star Telegram has revealed that Terminal Reality’s Ghostbusters: The Videogame had a budget of somewhere between 15 and 20 million dollars. “The videogame has already achieved “blockbuster” status with an estimated 1 million units sold,” says the article. “Terminal Reality‚Äôs videogame was the product of years of planning and execution, thousands of hours of […]

  • Ghostbusters demo hits US Live

    Nelson’s just confirmed a Ghostbusters demo’s gone up on the US Live. Euros can’t have it, obviously, as Sony’s got a timed exclusive in the region. Blurb: Who Ya Gonna Call? The Ghostbusters are back for an all new adventure! The year is now 1991: Who haunts Library? What happened to the Grey Lady? Try […]

  • Terminal Reality wrote two-thirds of Ghostbusters script

    Atari may be touting that Dan Aykroyd and Harold Ramis were the writers of the Ghostbusters game, but both men acknowledge that it’s more of a marketing ploy than anything. Speaking with The New York Times, Aykroyd said that Terminal Reality came to him with script in hand, and he and Ramis supplied the structure […]

  • Ghosbuster devs don't want customers confused over distribution changes

    Terminal Reality doesn’t want consumers to be confused over the constant publishing changes for Ghostbusters: The Video Game. After changing hands three times within a year, VP Joe Kreiner says the team is frustrated and hoping the alterations do not sully customer expectations. “It is not the ideal situation for a developer like Terminal Reality […]

  • Sony press releases Ghostbusters capture

    Sony just confirmed by press release that it’s to publish the PlayStation platform versions of Ghostbusters in PAL territories. The PS3 and PS2 SKUs will hit in June. The PSP outing will follow in the “autumn”. Atari told us this morning that the DS, Wii and 360 versions will follow later in the year. Get […]

  • Ghostbusters - 360, Wii and DS SKUs to release later this year

    An Atari rep has told VG247 that non-PlayStation Ghostbusters SKUs will definitely release later this year. “We’re still waiting on official dates,” we were told this morning. It was confirmed earlier that Sony is to publish the PS3, PS2 and PSP versions of the game, and, according to conversations we’ve just had, has a period […]

  • Sony to issue Ghostbusters press release today

    A SCEE rep’s confirmed to VG247 that the firm is to publish Ghostbusters, as rumoured earlier. A press release is expected around lunchtime today. We’re waiting on comment from Atari. The move likely means that non-PlayStation versions of the Terminal Reality title will struggle to find release, although it was reported earlier that Atari may […]

  • Report: Sony to publish Ghostbusters, uncertainty surrounds 360 version

    GI’s reporting that Sony’s picked up Ghostbusters from Atari. The game is set for a June 19 release, but now only on the PS3 and PS2. A PSP version will come months later. Apparently the 360 version may be released by Atari later on, but there appears to be some uncertainty about what’s going on […]

  • Ghostbusters gets multiplayer dev diary and screens

    Atari has released a few new Ghostbusters screenshots, along with a dev diary from the game’s multiplayer developers. Threewave, the firm handling co-op for PC, PS3 and Xbox 360, was initially skeptical about working on the project because “movie licensed games are not something that Threewave, being a group of mostly hardcore shooter fans, usually […]

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