Take-Two • Page 2

  • More than 40 staff whacked from Mafia dev 2K Czech

    Two studios under the 2K Czech brand have been the target of a redundancy program that trimmed their staff by more than 40 developers.

  • Zelnick on Take Two buyout: "We enjoy being an independent company"

    Take Two CEO Strauss Zelnick has addressed rumours of any impending acquisition offers following the company’s recent massive success, saying it likes being independent.

  • Rumor: Activision looking to buy Take-Two [Updated]

    Update: An Activision rep, unsurprisingly, replied to us with a quick, no frills “Activision doesn’t comment on industry rumor and speculation.” As always, we’ll fall back on an old cliche: that’s not a “no.” Original Story: “Saw it coming.” Said the man who got blindsided by a speeding train.

  • Take-Two CEO: Digital distribution won't kill game boxes

    Take-Two head Strauss Zelnick claims digital distribution could measure up to 40% of his company's business within three years - but that massive files mean the retail boxed copy isn't going anywhere.

  • Megaton rumor: Duke Nukem Forever resuming development at Gearbox?

    Duke came here to finish development and chew gum. And he’s finally all out of gum.

  • 3D Realms' Scott Miller: EA should try to buy Take-Two again

    After failing to win over Take-Two back in 2008, EA CEO John Ricitiello called the whole courtship a “waste of ink.” 3D Realms’ Scott Miller, however, thinks he should give it another shot.

  • Adults-only version of Manhunt 2 in the works, says ESRB

    The ESRB seems to have sprung a leak the size of Sony, yet game publishers keep letting it in on all their darkest secrets. And hoo boy, does this one look dark. According to an ESRB listing, Rockstar’s set to release an AO version of Manhunt 2 on the PC. So, what makes this new […]

  • Take-Two doesn't expect a profitable 2009

    With BioShock 2, Red Dead Redemption, and Max Payne all banished to the far off temporal land of 2010, Take-Two isn’t expecting much in the way of profitability this year. The company stated as much during today’s conference call. However, the publisher repeatedly noted that 2010 has become a promised land of sorts, with the […]

  • BioShock 2 delay "not caused by any specific platform"

    Take-Two chairman Strauss Zelnick, during today’s Take-Two conference call, noted that BioShock 2’s delay can’t be blamed on any single platform. “[The delay is] not related to any specific platform or any specific element of it. I would say generally there are some development issues.” The game’s been pushed into the first half of 2010, […]

  • BioShock 2 delayed because of "emphasis on quality"

    During today’s Take-Two conference call discussing the delay of BioShock 2, Take-Two’s Ben Feder and Strauss Zelnick said the move was taken due to Take-Two’s “emphasis on quality.” “We’re paying the price for that emphasis with today’s delay,” they added. Even so, Take-Two ensured that it continues to focus on quality, in spite of a […]

  • BioShock 2 delayed to fiscal 2010

    Update: During today’s Take-Two conference call, the publisher clarified BioShock 2’s new release date slightly, saying that the game will launch within the first half of 2010. BioShock 2, originally scheduled for an early November release, has been delayed. As a result, Take-Two has announced that it’s significantly reducing its fiscal guidance. Now floating in […]

  • BioShock 2 record contains ode to Rapture, is creepy

    Last week, select members of the press received an actual, physical, gramophone-not-included BioShock 2 record from Take-Two. After scouring the MP3-ridden wasteland that is earth for a gramophone, Kotaku listened to the thing. Its two sides contain what Kotaku describes as a “Rapture anthem,” interrupted only once by the sounds of a Little Sister wondering […]

  • Take-Two Duke Nukem Forever lawsuit includes Xbox 360 ports and off-shore bank accounts

    Gather ’round, kids. It’s story time. Shacknews recently couldn’t avoid stumbling over new documents pertaining to the Take-Two and 3D Realms’ Duke Nukem Forever feud because — hoo boy — within those documents lies one tall tale. In essence, Take-Two claims that 3D Realms/Apogee wouldn’t agree to develop an Xbox 360 version of the now […]

  • New Mafia trailer shows gun fire, explosions, amazing soundtrack

    You owe it to yourselves to sit down for a couple of minutes and watch some new footage of 2K’s stunning looking action sequel, Mafia II. We’re saying no more. Game’s out in 2010. OK, we lied.

  • GameQuarry declares Visual Concepts “most consistent” developer

    GameQuarry is back, and instead of using Metacritic data to figure out consistency in publishers this time around, developers are under the microscope. Scores were given a letter rating. A: 90 percent or higher (2 points), B: 80-89 percent (1 point), C:70-79 percent (0 points), D: 60-69 (-1 point) and F: 59 percent or lower […]

  • EA halts rollercoaster, ceases Take-Two takeover talks

    Shame, that. We were hoping for something exciting. Instead, however, EA and Take-Two have both issued statements confirming that EA has put the kibosh on any further talks with Take-Two. “After careful consideration, including a management presentation and review of other due diligence materials provided by Take-Two Interactive Software Inc, EA has decided not to […]

  • Reuters source rubbishes "$1.5 billion Viacom for Take-Two" story

    This Reuters report, quoting a source, has said that this story rumouring a £23 per share offer from Viacom to Take-Two is incorrect. “Media conglomerate Viacom Inc is not in talks to buy video game maker Take-Two Interactive Software Inc, a source familiar with the matter said on Thursday, disputing reports of an offer.” The […]

  • Viacom looking at Take-Two buyout, says rumour

    According to this, Viacom boss Sumner Redstone has expressed an interest in buying Take-Two. The author of the report goes to lengths to assure readers this is a rumour. “Viacom wants a piece of the game publishing pie,” said the piece. “They have been buying some gaming assets over the past couple of years and […]

  • Dan Houser says GTA IV is "sophisticated" and "organic"

    Rockstar boss has pointed towards a more mature iteration of Grand Theft Auto in GTA IV in a demo here, saying the upcoming title’s plotline generation is to be a step beyond that seen in previous games in the series. “We wanted to make the storytelling more sophisticated and more organic,” said Houser. “We give […]

  • Housers' Rockstar contract "yet to be renewed"

    According to this AP report about positive trading on Take-Two’s stock today, “the company’s contract with Sam and Dan Houser, the heads of its Rockstar Games studio, expires in early 2008, and has yet to be renewed.” The news will certainly raise eyebrows considering the proximity to the launch of GTA IV, now confirmed for […]

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