Fourth person gameplay is not a term one usually hears when discussing the contents of a video game. Today on the PS Blog, Pavilion developer Visiontrick Media tries to explain how this works in the firm’s isometric puzzler.
Pavilion, the “fourth person” isometric “exploratory experience” in development for PlayStation 4 and Vita, has been detailed a bit more by the developer, Visiontrick Media. There’s also a new video of it below.
Pavilion, a “fourth person” isometric “exploratory experience” was revealed to the world late last year by two man team Visiontrick Media as a PC and phone game. However, a few months of silence from the game’s developers it reemerged on Sony’s indie stream this morning as a Playstation 4 and Vita exclusive title that’s set […]