“We think the best position we can be in with respect to studio structure is fewer is better. The two we just shut in Australia were working on games that aren’t consistent with our strategy anymore – one on a movie tie-in, one on a kids’ game. Our strategy now is bringing fewer, bigger triple-A […]
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THQ’s closure of several studios over the past year was part of its strategic realignment, the publisher has said.
THQ executive VP and CFO Paul Pucino told attendees at the Cowen and Company Technology Media & Telecom Conference today that the PSN outage only had a “marginal” effect on the firm.
THQ chief financial officer Paul Pucino has said a game like Homefront needs to hit the two million milestone to recoup costs.
In a call to investors, THQ revealed eyebrow-raising development costs for Dark Millenium Online, and outlined plans for its profitable Wii peripheral, the uDraw tablet.
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