Niles Sankey
Bungie: Bidding farewell to Halo and looking to the future
Bungie’s Brian Jarrard and Niles Sankey were in London this week showing Halo: Reach to the press, and talking all thing past, present, and future.From what was said, the studio’s last hurrah with the Halo series hasn’t sunk in yet, and as far as the future is concerned it has no worries partnering up with […]
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Bungie: "Past experiences allowed us to make Reach the best possible game"
Bungie community director Brian Jarrard and campaign designer Niles Sankey believe the studio’s past experiences developing the Halo franchise helped it create it’s best possible game.