Microsoft Game Studios • Page 2

  • Spencer: Kinect to be "the biggest platform launch ever," no need for 3D right now "from creative standpoint"

    Microsoft Game Studios’ Phil Spencer has told Eurogamer the launch of Kinect will be the biggest for any one platform. “Ever.”

  • Microsoft PC chief: Unannounced game aimed at GPU, CPU upgraders

    If you thought the new-look Age of Empires meant Microsoft was moving on from PC hardware junkies and into the casual space, think again: Microsoft Game Studios GM Dave Luehmann has confirmed to VG247 that the company is working on at least one game that will “encourage that type of behaviour.”

  • Microsoft working on "large franchise" with Natal

    A recent job listing from Microsoft has shown it’s working on a “large franchise” for Natal.

  • Microsoft corporate shuffle: Phil Spencer moves up while Shane Kim moves out

    After 19 years of faithful service to Microsoft, Shane Kim has decided to leave the company in order to spend more time with his family. Kim, for those just tuning in, is corporate vice president of Microsoft’s Interactive Entertainment Business, and one of the most prevalent “faces” of the not-actually-micro mega-company’s gaming division. He’ll be […]

  • Molyneux - New MGS role is about "guidance"

    Peter Molyneux’s told Edge that his new role as the European creative director of Microsoft Games Studios doesn’t mean he’s going to be ordering people about. “Microsoft came to me and said, ‘It would be incredibly helpful to have someone such as yourself to creatively guide – and I want to stress that – it’s […]

  • BigPark acquired by Microsoft for game studios division

    Microsoft has announced its to acquire BigPark Inc, a company comprised of industry vets Wil Mozell, Erik Kiss, Hanno Lemke and Don Mattrick who created or had large roles in both Distinctive Software and EA Canada. BigPark’s founding team has over 80 years of collective experience in the game industry, having produced or overseen titles […]

  • Microsoft looking to "break the bank" at E3 2009

    Microsoft is planning to talk about plans beyond 2009’s Christmas season at next year’s E3, MGS boss Phil Spencer has said, talking in the latest Major Nelson podcast. “The last two E3s at least, if I use that a proxy for what’s coming, we’ve talked a lot about what its coming in the next five […]

  • Xbox boss – Don't bash Nintendo

    Shane Kim loves Nintendo, essentially because the company can make money out of things that don’t appear to be games. He told VentureBeat: “I can tell you how that conversation goes at Microsoft. They say, ‘I don’t think that’s a game,’” Kim said in regards to Wii Fit. “But the guy at Nintendo says, ‘I […]

  • Spencer: "More than two or three teams" working on Halo

    Speaking to GI, MGS head Phil Spencer’s confirmed that there’s a whole lot of Halo still yet to be revealed. “There’s more than one team building Halo games right now,” he said. “There are more than two or three teams building Halo things right now… some of them we will own, some of them we […]

  • Spencer: "I'll line up against Sony's first party any day"

    MGS boss Phil Spencer reckons Xbox 360’s line-up is more than a match for PS3’s. “Let’s start from the beginning of both consoles – PlayStation 3 and Xbox 360 – which first party has had more success on their own platform? We have Gears, Halo, Forza, we’re continuing to push existing IP while bringing new […]

  • Microsoft: Closing Ensemble "is the right thing for our business"

    GI’s got hold of the full email sent out to MGS employees from Phil Spencer detailing the Ensemble closure. Read the entire thing after the break.

  • Microsoft confirms internal Halo team growth, adds Gearbox tech director to lineup

    Kotaku sends word that Microsoft is expanding its internal Halo team for something big, but this time it’s not a rumor. “As the Halo franchise continues to flourish, Microsoft Game Studios is growing its internal team to develop future Halo projects,” said a Microsoft rep. Additionally, the big M confirmed that Gearbox director of technology […]

  • MGS signs "perpetual" deal with Havoc

    According to this Edge piece, Microsoft has signed a “perpetual licensing agreement” with Havok, which will allow MGS to use the company’s physics tech forever and a day. More, modelling-based info through the link.

  • Microsoft Game Studios launches Platform Biased podcast

    The Major’s announced the launch of a new Microsoft Game Studios podcast, called Platform Biased. We haven’t listened to it yet, but it features testers “Justin, Jeff and John”. Has to be worth a nose, doesn’t it?

  • Shane Kim promoted at MGS, Jeff Bell leaving Microsoft

    Microsoft Game Studios has revealed to that that Shane Kim will be moving to take up the newly-created position of corporate VP of strategy for Microsoft’s interactive business. He will be replaced by Phil Spencer, who was previously head of MGS in Europe. Additionally it has been announced that corporate VP of global marketing, […]

  • Kim: Final Fantasy on 360 might not be enough to win Japan

    Xbox boss Shane Kim has issued a stoical take on 360’s position in Japan, saying that even an exclusive Final Fantasy series for the machine may not be enough to boost sales in the country. “I think there’s just as much precedent that they would leave [the franchise],” Kim told Kikizo when asked whether or […]

  • Kim calls time on generation "winner" talk

    Speaking to Wired, Xbox boss Shane Kim’s said that this hardware generation is still in early days and no one knows who’s going to emerge triumphant, if anyone does. “Are we just amusing ourselves by trying to declare a winner and loser while the customers are still out there deciding? This is only the third […]

  • Kim "very happy" Microsoft never launched a handheld

    Speaking at the Microsoft Gamer’s Day earlier this week, Xbox boss Shane Kim has finally put down perpetual talk of a Microsoft gaming handheld saying he’s pleased the company never entered the portable fray with Nintendo and Sony. “I’m very happy we didn’t get into it, because launching a handheld platform is like launching another […]

  • MS Gamer's Day: Data will speak for itself in console race, says Kim

    The Eurogamer massive got a Kim interview too, the first bit of which just popped up on GI. Speaking at the Microsoft Gamer’s Day in San Francisco yesterday, the Xbox boss refused to be drawn on the states of play between his firm and Sony, saying only that the figures will tell the final story. […]

  • MS Gamer's Day: Halo Wars for Leipzig in "controlled fashion", not ready for SF (update)

    Update: Sorry, our major bad. The Leipzig reference in the interview was to the game’s German showing in 2007, not 2008. Xbox boss Shane Kim confirmed in a CVG interview last night that Ensemble RTS Halo Wars will be shown at Games Convention in Leipzig this August, but that the viewing will be in a […]

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