An incredible line up of indie talent will provide entertainment during Game City 8.
Martin Hollis headlines
In a GDC Europe post-mortem of N64 classic Goldeneye 007, as reported by IGN, director Martin Hollis revealed a troubled development history for the system-seller. Highlights include the team building an on-rails shooter because it didn’t know what kind of controller the then-new console would have, and chucking the famous multiplayer in at the last […]
Former Rare man and current Zoonami CEO Martin Hollis believes Nintendo could do more to promote its DSiWare and WiiWare services.
Martin Hollis has said that he would love to see GoldenEye land on Wii’s Virtual Console. Speaking with Official Nintendo Magazine, the designer said that because of legal issues, the classic N64 shooter may never be released through the download service. “There’s always someone with some exclusivity agreement, so there’s lots of lawyers,” he said. […]