Luke Smith

Bungie didn’t really get Destiny at first, says Taken King creative director

“Ghost is a really great metaphor for Destiny,” says creative director, shortly before criticising both.

Luke Smith headlines

  • Destiny should look to GTA Online before blocking raid match-making

    Destiny’s raids will only be playable with friends. Has Bungie finally made a mistake with its next big game?

  • Bungie explains Destiny's game modes after alpha footage leak

    Destiny developer Bungie has come forward to better explain its shooter’s modes of play, following the leak of alpha gameplay footage.

  • Watch a Bungie chap be very good at Halo: Reach

    If you’re going to watch any of the 15 billion Halo: Reach multiplayer movies released today, you should probably make it this one.

  • Bungie details Player Investment system in Halo: Reach

    Bungie has detailed the Player Investment system in Halo: Reach, which according to G4 was influenced by “RPG level-based multiplayer experiences” found in games like Modern Warfare 2.

  • Bungie: TGS is "great" platform to announce Halo 3 Recon

    Bungie’s defended the choice of announcing Halo 3 Recon at TGS, saying it’s a good show to get the game out in the open thanks to global media interest. “TGS is a game show where the worldwide media does descend on it,” said developer Luke Smith, talking to the Guardian. “Regardless of the product’s individual […]

  • Recon is not "full, entire game like Halo 3"

    Speaking to Eurogamer, Bungie PR boss Brian Jarrard has confirmed that Halo 3 Recon isn’t a full game, as many had hoped yesterday. “It’s hard to put a number on it,” he said when asked how long the campaign would be. “It’s going to represent hours of new campaign gameplay, but it’s not a full, […]

  • Bungie: Halo 3 Recon "isn't Halo Cell, Ghost Recon: Halo, Republic Commandalo or whatever"

    Posting over at NeoGAF, Bungie’s Luke Smith has said that Halo 3 Recon isn’t your average stealth-action game. The title was said to require the player “to employ more elements of stealth and cunning than ever before” in its press release this morning. “The word ‘stealth’ here isn’t really a great word,” he said. “This […]

  • Bungie claims "Maddie" teaser reference is "pure coincidence" to McCann disappearance

    Posting on the official Halo forums, Bungie writer Luke Smith (Lukems) assured everyone that the “Maddie, where are you?” slogan in yesterday’s teaser was pure coincidence as far as any relation to the 2007 Maddie McCann disappearance goes. “As always, all of the characters in our games are fictional,” he wrote. “Any similarities between real […]

  • Bungie E3 game announce stopped by Microsoft

    According to this Destructoid report, Bungie boss Harold Ryan has issued a note saying that the company’s new game will not be revealed this week as had previously been planned. The decision, he said, had been taken by the title’s publisher. This post on NeoGAF, apparently from Luke Smith, reckons that publisher is Microsoft. So […]