Lee Petty
GDC 2012: Double Fine, Gravity Rush, Rocksteady talks added to schedule
GDC organizers have announced three more panels for the main conference, with visual arts tracks from Rocksteady and Sony, and a production track session from Double Fine.
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Schafer: Games should "be an expression of the people," and company that make them
Tim Schafer has said catering to a developer’s individual vision produces more creative games which in the end are more memorable as well.