Kudo Tsunoda
Kudo Tsunoda no longer part of Xbox, moves to other Microsoft division
Kudo Tsunoda has assumed a new role at Microsoft, leaving behind his Xbox role after just eight months.
Kudo Tsunoda headlines
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Kinect and HoloLens developer Kudo Tsunoda expands role at Microsoft
Kudo Tsunoda who’s known for this work on Kinect and HoloLens, has taken on a new role at Microsoft.
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Xbox working on next-gen Avatars and new project from Kinect creator
Xbox has a couple of new projects in the works this year.
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Games developers really kicked Kinect when it was down this week
It’s not been a great week for Microsoft. Pulling Kinect from the Xbox One was seen as the final u-turn for a games consoles that’s been chasing its own tail almost since it was first revealed.
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"Next big thing," from Kinect will come as developers gain more experience with it, says Tsunoda
Microsoft’s Kudo Tsunoda has said the “evolution of existing features as well as the invention of new ones,” from Kinect will come from its current model and not Kinect 2, as developers become more experienced using current tech.
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Future Kinect may sense voice tone, body stance, says Tsunoda
Kinect creative boss Kudo Tsunoda has said in an MCV interview the future Kinect tech could sense the tone of voice and the body stance of the person playing it.
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Kudo: Kinect tech can "build stories and storytelling" that's "more user-driven"
Kinect creative director Kudo Tsunoda has said the tech can held make stories in games which will be “user-driven.”
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Quick Quotes: Kinect can potentially revolutionize player-character interaction
“[Something] we struggled with in the games industry for a long time is building an emotional connection between the person playing and the characters inside the games. With Kinect, [you are] able to talk to characters inside the games, and experience not just voice recognition but them being able to understand the tone of your […]
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Tsunoda, Bleszinski "fricking love" Kinect Funlabs for developers, embrace homebrew
At a developer roundtable after Microsoft’s E3 press conference yesterday, the Kinect division’s creative director Kudo Tsunoda detailed how developers can get their work into Kinect Funlabs, the shareware and hacking addition to Kinect’s service suite announced at E3 yesterday.
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Kinect Star Wars and Disneyland Adventures - in-game footage
French site BamarEnLive has posted in-game footage of Kinect Star Wars and the previously unannounced Disneyland Adventures being played by Kinect boss Kudo Tsunoda yesterday. The Star Wars footage shows Kudo using a lightsaber, dodging and jumping in combat, while the Disney game shows a kid walking round a themepark, hugging Mickey and doing all […]
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Xbox E3 website opens up, events detailed
Microsoft’s launched a E3 2011 website, detailing the publisher’s plans for the show in three weeks.
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Kinect games developed in close collaboration with marketers
Microsoft Games Studios general manager Kudo Tsunoda has said the input of marketers was essential to the success of Kinect, despite their traditional rivalry with development staff.
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Friday Shorts: The Second - Shogun nuggets, The National in Portal 2, Mega Man 3, DNF Boobtube, sales
There’s tons of little stuff hitting the Internet to browse through, but because we love you so dearly, we’ve done the work for you. Now, where’s our thank you kiss? Ah, there it is. Good boys. You’ve been trained well.
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Kudo answers your lingering questions about Kinect
Kinect creative chief Kudo Tsunoda is featured in the video below the break talking about all things Kinect, and how it’s not only a fun gaming experience, but you learn things too.
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Kudo: Star Wars Kinect out next Christmas, Forza Kinect reiterated for 2011
Kinect creative lead Kudo Tsunoda has told the BBC that the Star Wars Kinect title, coming from Ghostbusters devs Terminal Reality, will release next christmas.
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Kudo graces UK Kinect launch: "Kinect work has been 10 years in the making"
Kudo Tsunoda turned up at tonight’s London Kinect launch to tell recording journalists that the technology behind 360’s motion sensor has been in the works for the last decade.
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Wired chronicles the "inside story" of Kinect from birth to impending release
Kinect has been given its own biography of sorts, which chronicles the very beginnings of the idea for the tech and onward to its impending release.
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MS dropped standalone Kinect processor because there was "no need for it"
Microsoft has said it removed a standalone processor from Kinect because there was “no need” for its inclusion.
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Kudo: "Hardly anyone plays first-person shooters on the PC any more"
First-person shooters. Your PC days are numbered. Microsoft’s Kudo Tsunoda reckons it.
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Kudo Tsunoda latest
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Kudo Tsunoda no longer part of Xbox, moves to other Microsoft division
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Kinect and HoloLens developer Kudo Tsunoda expands role at Microsoft
-
Xbox working on next-gen Avatars and new project from Kinect creator
-
Games developers really kicked Kinect when it was down this week
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“Next big thing,” from Kinect will come as developers gain more experience with it, says Tsunoda
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Future Kinect may sense voice tone, body stance, says Tsunoda
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Kudo: Kinect tech can “build stories and storytelling” that’s “more user-driven”
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Quick Quotes: Kinect can potentially revolutionize player-character interaction
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Tsunoda, Bleszinski “fricking love” Kinect Funlabs for developers, embrace homebrew
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Kinect Star Wars and Disneyland Adventures – in-game footage
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Kinect games developed in close collaboration with marketers
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Kudo: Star Wars Kinect out next Christmas, Forza Kinect reiterated for 2011
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Kudo graces UK Kinect launch: “Kinect work has been 10 years in the making”
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Wired chronicles the “inside story” of Kinect from birth to impending release
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MS dropped standalone Kinect processor because there was “no need for it”
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Kudo: “Hardly anyone plays first-person shooters on the PC any more”
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Kudo: Kinect features “really can’t be done on any other console”
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MS: Kinect launch line-up lacks adult content but will satisfy the core
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Tsunoda: Kinect supports more then two people, limitations are developer choices
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Microsoft: Kinect to see Live-like evolution “over the length of the entire Xbox platform”
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Kudo: Kinect works with sitting, standing and “everything in between”
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Rumble is “a rudimentary form of haptic feedback”, says Tsunoda