Karl Stewart
Karl Stewart announces departure from Square Enix
Karl Stewart, former graphic designer for Eidos Interactive and currently US as VP of strategic mrketing for Europe and North America has announced he is leaving the firm.
Karl Stewart headlines
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Square Enix to air two new trailers at Spike VGX
Square Enix will bring at least two new trailers to Spike VGX this month; the publisher has quite an interesting selection of upcoming titles to pick from, too.
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Tomb Raider: no plans for single-player DLC, says dev
Tomb Raider’s DLC slate will focus entirely on multiplayer, Crystal Dynamics global brand manager Karl Stewart has said.
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Tomb Raider tots up 1 million players in 48 hours
According to a tweet from Tomb Raider global brand manager Karl Stewart, Lara Croft’s latest adventure has reached 1 million players in 48 hours. It’s not clear whether Stewart is referring to sales or just players who have fired the game up while online, allowing Crystal Dynamics to log them, but the developer also said […]
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Tomb Raider's storyline went M to match maturing gameplay
Tomb Raider’s storyline is darker and more mature than previous games offered because Crystal Dynamics wants it to match the reboot’s evolved gameplay, global brand manager Karl Stewart has explained.
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Tomb Raider to include "iconic" moments fans will always remember
Tomb Raider global brand manager Karl Stewart has said Tomb Raider will contain moments fans will remember for the rest of the franchise as “iconic”.
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Tomb Raider will star a more confident Lara Croft in latter-half of the game
Tomb Raider will become less bleak as the game wears on as compared to the rather violent beginning, according to developer Crystal Dynamics.
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Crystal Dynamics - reimagining Tomb Raider akin to redoing "James Bond or Batman"
Crystal Dynamics’ global brand director, Karl Stewart, has said the revamp of Tomb Raider is one of the most “challenging projects,” the studio has ever taken on.
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Rhianna Pratchett is lead writer for Tomb Raider reboot
Crystal Dynamics has announced that BAFTA nominee and Writers’ Guild of Great Britain award winner, Rhianna Pratchett, is the lead writer for its 2013 Tomb Raider reboot.
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Video: Tomb Raider boss shows us Lara Croft’s first kill
Global brand manager Karl Stewart walks us through a young Lara Croft’s first steps with her soon-to-be iconic bow, including the first time she is forced to kill to survive.
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Crystal D - "Rape" is not in our vocabulary, communication
Crystal Dynamics global brand director Karl Stewart has said the Tomb Raider comments made by executive producer Ron Rosenberg during E3 contain a word which is not in the firm’s “vocabulary,” or “communication.”
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Tomb Raider reboot is "not just one game," says Crystal
Crystal Dynamics has confirmed that more Tomb Raider games are to follow next year’s reboot, speaking to Videogamer.
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Crystal Dynamics: Lara Croft has "always been one-dimensional"
Crystal Dynamics has justified the inclusion of a greater supporting cast in the latest Tomb Raider game as a means to give protagonist Lara Croft a personality, for what is claimed to be the first time.
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Tomb Raider trailer to accompany "very big news"
Crystal Dynamics global brand manager Karl Stewart has hinted at a major Tomb Raider announce during SpikeTV’s pre-E3 show tomorrow.
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Tomb Raider delay due to "natural evolution" of original development plan
Crystal Dynamic has further explained Tomb Raider’s six month delay, hopefully quashing fan concerns over the reboot’s development.
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Tomb Raider: No Wii U version, collector's edition and Mac SKU confirmed
Crystal Dynamics has confirmed there won’t be a Wii U version of the upcoming Tomb Raider reboot, but there will be a Mac version as well as a collector’s edition.
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Tomb Raider reaches alpha state, plans for global sim-ship
Crystal Dynamics has hit a significant milestone ahead of Tomb Raider’s worldwide release.
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The basic premise of Tomb Raider is that Lara "has to survive", says Stewart
Karl Stewart, global brand manager for Crystal Dynamics, has dropped a few extra details surrounding the gameplay, plot, and the settings contained within the new Tomb Raider revamp.
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Crystal Dynamics looking "at the bigger picture” of where Tomb Raider "needs to go"
Karl Stewart, brand manager at Crystal Dynamics, has said his main role at the firm is understanding game brands and how to “flip the tables on franchises,” which is something he and the development team are currently doing with Tomb Raider.
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Crystal Dynamics rebooted Lara Croft because she was "losing relevance"
Crystal Dynamics brand director Karl Stewart has said that it needed to reboot Tomb Raider and, more specifically, Lara Croft because she was “losing relevance.”
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Karl Stewart latest
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Tomb Raider to include “iconic” moments fans will always remember
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Tomb Raider will star a more confident Lara Croft in latter-half of the game
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Crystal Dynamics – reimagining Tomb Raider akin to redoing “James Bond or Batman”
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Crystal Dynamics: Lara Croft has “always been one-dimensional”
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Tomb Raider delay due to “natural evolution” of original development plan
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Tomb Raider: No Wii U version, collector’s edition and Mac SKU confirmed
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The basic premise of Tomb Raider is that Lara “has to survive”, says Stewart
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Crystal Dynamics looking “at the bigger picture” of where Tomb Raider “needs to go”
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Crystal Dynamics rebooted Lara Croft because she was “losing relevance”
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Tomb Raider appears on Spanish mag cover, more news promised for today and tomorrow
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No Tomb Raider voice actress yet, official merchandise inbound
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Crystal Dynamics explains how the Tomb Raider Trilogy was remastered for PS3
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Lara Croft: Guardian of Light to be a tenner, says Crystal Dynamics