Josef Fares
A Way Out and Brothers developer Josef Fares thinks Xbox Series X is “a f**king confusing name”
The Xbox Series X and S naming convention has been the cause of a lot of conversation since it was announced, and it appears even A Way Out and Brothers developer Josef Fares thinks it’s a confusing name.
Josef Fares headlines
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Brothers and A Way Out creator's next game will be unveiled this week at EA Play
Hazelight’s next project is one of the EA Originals titles being revealed later this week.
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“I can make a triple-A [game] today” - A Way Out director Josef Fares
Josef Fares is a strange, wonderful man. The ideal person to talk to if your job, like mine, is to talk to people and mine quotes from their sentences. Fares is a quote machine.
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"This company called King was talking about creativity. I was like, ‘What?’" - A Way Out director Josef Fares
During GameLab, Barcelona, last week, we sat in on a panel discussion between A Way Out director Josef Fares and Quantic Dream’s David Cage. In the panel, Fares had some choice words to say about mobile game developer King.
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“It’s not a sex game but you’re going to get fucked” - Josef Fares drops hints about Hazelight’s new game
During GameLab Barcelona we got chance to talk to A Way Out creator Josef Fares, during which we tried to figure out how to make interviewing Josef Fares a full-time role because he’s the best, most precious game director in all the lands.
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Best of 2018: From a warzone to video game development - how life taught A Way Out director Josef Fares to “fuck shit up”
It’s been a wild year for VG247, so to celebrate we’re going to be republishing some of our favourite work published in 2018 – opinion pieces, features, and interviews, that we’ve enjoyed writing and reading, and which we believe showcase some of our best work. Enjoy!From a warzone to video game development – how life […]
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A Way Out dev's next game will be published by EA
A Way Out’s Josef Fares had a great experience with Electronic Arts, and is working with the publisher on Hazelight’s next game.
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“You could actually add making love as a game mechanic if you do it in the correct way” - Josef Fares
Josef Fares, director of A Way Out, wants to make “a beautiful, interactive love story”.
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"I know some people thought I was on cocaine, but no" - Josef Fares explains his 'fuck the Oscars' speech
During the last Game Awards, A Way Out director Josef Fares became infamous for a speech he gave before showing off the game.
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“People would be jaw-dropping surprised” by how well EA treats indie developers
Many game players see EA as the evil corporation of gaming – a company that puts profit in front of anything else.
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A Way Out director Josef Fares is sick of people obsessing over game length and replayability
A Way Out, the recent, co-op-only game from Hazelight, takes around six hours to finish. It sprints through its ideas, keeps things fresh, and it ends.
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Brothers: A Tale of Two Sons is "like a fairy tale"
The simple two-character mechanic in Brothers: A Tale of Two Sons is supposed to be accessible, letting the player be drawn along as in a fairy story, according to filmmaker Josef Fares.
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Brothers: A Tale of Two Sons' Fares: lengthier games don't necessarily equate "value"
Brothers: A Tale of Two Sons’ Josef Fares believes many games last longer than needed, becoming tedious in the process.
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Brothers - A Tale of Two Sons developer walkthrough released
Brothers – A Tale of Two Sons has a new developer video available below.
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Starbreeze's P13 to be published by 505 Games, downloadable in 2013
P13, in development at Starbreeze Studios, will be released in 2013 courtesy of 505 Games.
Josef Fares latest
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A Way Out and Brothers developer Josef Fares thinks Xbox Series X is “a f**king confusing name”
-
Brothers and A Way Out creator’s next game will be unveiled this week at EA Play
-
“I can make a triple-A [game] today” – A Way Out director Josef Fares
-
“People would be jaw-dropping surprised” by how well EA treats indie developers
-
A Way Out director Josef Fares is sick of people obsessing over game length and replayability
-
Brothers: A Tale of Two Sons’ Fares: lengthier games don’t necessarily equate “value”
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Brothers – A Tale of Two Sons developer walkthrough released
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Starbreeze’s P13 to be published by 505 Games, downloadable in 2013