James Ohlen
Former BioWare dev: if Anthem fails, that doesn’t mean the studio will close
Former BioWare designer James Ohlen suspects rumors surrounding the Anthem studio are simply “conspiracy theories”.
James Ohlen headlines
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SWTOR director highlights difficulties of free-to-play conversions
BioWare’s James Ohlen admits that free-to-play is as valid a business model as subscription, but seems cautious about whether it could work for Star Wars: The Old Republic.
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Star Wars: The Old Republic to host more surprise events
BioWare hopes to follow up on the success of Star Wars: The Old Republic’s Rakghoul Plague event, which launched without fanfare to great popularity.
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Quick Quotes: Ohlen on the F2P vs Subscription business model for MMOs
“There is a place for subscription-based games and if you’re going to build a subscription-based game it’s got to be huge in scope. People have to feel that it’s worth paying a subscription fee every month, so the scope of the game has to be much bigger than the free-to-play games. The quality, the polish […]
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Bioware developer video details upcoming content for SWTOR
Bioware has released a video discussing the plans it has in place for Star Wars: The Old Republic over the next few months. As previously promised, UI customization, more Flahpoints, Warzones, and an updated Legacy system are in the works, along with Guild features such as a Guild Bank The storyline introduced with Update 1.1 […]
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Next SWTOR update to be "much bigger", content planned through 2013
BioWare has significant, immediate plans for the future of Star Wars: The Old Republic – and an even bigger strategy beyond that.
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SWTOR: Future Legacy updates to unlock perks and points
Bioware has announced a few details regarding upcoming additions to the Legacy System in Star Wars: The Old Republic, which allows users to create relationships between their characters, and develop a family tree of sorts.
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Ohlen: Saying SWTOR lacks innovation is an "unfair characterization"
Star Wars: The Old Republic’s director, James Ohlen, has said he disagrees with the “unfair” assessment that the MMO is an adequate effort, but one lacking in innovation.
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Bioware relieved SWTOR players have yet to finish "all end-game content"
James Ohlen, game director for Star Wars: The Old Republic, has said that some of those playing the MMO have gone to great lengths to reach max level on their characters.
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SWTOR to offer rewards for neutral players
Purely neutral Star Wars: The Old Republic players will eventually have access to exclusive sweet loot, just like their hardcore light and dark side brethren.
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Bioware to release patches for SWTOR "almost every week"
James Ohlen has said SWTOR players can expect patches to fix bugs and exploits found in the newly launched MMO “almost every week”.
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Quick quotes: BioWare had MMO "back up plans" in case SWTOR negotiations fell through
“We had backup plans. In all, the design team was like three of us at that point, in total. So we were looking at doing a Lord of the Rings MMO, a Silmarillion MMO, a kind of a Gunslinger-esque Dark Tower MMO, a Game of Thrones MMO. When we were first were deciding on what […]
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Bioware discusses companions in latest developer dispatch
SWTOR director James Ohlen is featured in the developer dispatch below discussing how companion characters in the MMO were designed, as well as their customization and mechanics. Ohlen called companions “a significant innovation to MMORPGs,” and explained what features to expect in relation to them at launch. Check out the video featuring the design team […]
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Bioware: "We have to be ready for the biggest online launch in history"
Bioware’s Star Wars: The Old Republic Project Lead James Ohlen has said that the company is working hard preparing for what could be the largest scale online launch gaming has ever seen for the Star Wars MMO.
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BioWare: The Old Republic to "last for decades"
BioWare said over the weekend that it intends to have Star Wars: The Old Republic to keep going for “decades.”
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SWTOR Comic-Con panel discusses personalized classes, light speed
During a Star Wars: The Old Republic Comic-Con panel, game director James Ohlen, executive producer Rich Vogel, and community manager Stephen Reid, with senior content producer Dallas Dickinson chatted with attendees about character classes. personal story, exploration, and confirmed the slated release window of holiday 2011 for the MMO.
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BioWare hints at level cap increase as part of Old Republic's end game
BioWare’s James Ohlen has hinted to IncGamers that a level cap increase may be part of Star Wars: The Old Republic’s end-game.
James Ohlen latest
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Former BioWare dev: if Anthem fails, that doesn’t mean the studio will close
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SWTOR director highlights difficulties of free-to-play conversions
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Quick Quotes: Ohlen on the F2P vs Subscription business model for MMOs
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Next SWTOR update to be “much bigger”, content planned through 2013
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Ohlen: Saying SWTOR lacks innovation is an “unfair characterization”
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Bioware relieved SWTOR players have yet to finish “all end-game content”
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Quick quotes: BioWare had MMO “back up plans” in case SWTOR negotiations fell through
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Bioware: “We have to be ready for the biggest online launch in history”
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SWTOR Comic-Con panel discusses personalized classes, light speed
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BioWare hints at level cap increase as part of Old Republic’s end game