Jade Raymond • Page 2
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Assassin's Creed: Ubisoft Toronto working on Black Flag follow-up
Assassin’s Creed 4: Black Flag was only announced this month, but two Ubisoft teams are already working on the one to come after that.
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'Innovation isn't driven by teraflops alone': Jade Raymond calls for new concepts
Ubisoft Toronto head Jade Raymond has stressed that visuals and next-gen power alone don’t account for innovation. New concepts are needed, and that is something developers should be thinking about now, regardless of what rig their games are running on.
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Jade Raymond: games industry still has room for "really great triple-A games"
Ubisoft Toronto head Jade Raymond has stated that although free-to-play, mobile, mid-tier and lower cost games are broadening the market significantly, there is still in the industry room for the $60 big-budget, triple-a experience.
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Raymond: Ubisoft's audience "expects perfection"
Ubisoft Toronto boss Jade Raymond believes gamers expect a faultless experience, and that developers must tackle more mature themes in the future.
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Raymond calls for better integration of non-traditional controls
Former Assassin’s Creed producer Jade Raymond has said she’s keen on control-pad free gaming, but as a hardcore gamer, really wants to see it better implemented.
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"If you're going to create something, go above and beyond what's gone before," says Raymond
Ubisoft Toronto GM Jade Raymond has said the industry trend to copy games that sell millions of copies due to being risk adverse is disheartening. In her opinion, more companies should shy away from the status quo and shake the medium up a bit.
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Assassin's Creed dev feels "it's time for our medium to grow up"
Ubisoft Toronto boss and former Assassin’s Creed lead Jade Raymond has called on the games industry to get over its reliance on big dumb blockbusters.
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Splinter Cell 6 to explore theme "at the root of the franchise," says Raymond
Splinter Cell 6 will look at a theme thats been at the core of the IP since its inception, Ubisoft Toronto boss Jade Raymond told CVG in a GDC interview.
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It's time to "get started on the next technologies moving forward," says Raymond
Ubisoft Toronto’s Jade Raymond has said developers need to “get started on the next technologies moving forward,” whether it’s consoles, mobile, or PC. However, she doesn’t feel home consoles are on the way out any time soon.
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Ubisoft Toronto to announce new project soon
While still committed to Splinter Cell, Ubisoft Toronto wil unveil its first independent project soon.
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Raymond: Existing IPs allow for innovation testing, Splinter Cell info "in coming months"
Jade Raymond, producer of the original Assassin’s Creed and managing director of Ubisoft Toronto, has said existing IPs provide good platforms for testing new gameplay innovations, while new franchises is “a really tough task”.
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Ubisoft Toronto likes the new digs, "talking" about the next Splinter Cell
Ubisoft Toronto GM Jade Raymond has said the firm is currently staffing up the core teams for two projects being worked on and is looking at local Ontario schools for some positions.
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Monday shorts: Bleszinski's GDC session on video, Dudebro II, Bit.Trip history
Hit the break to see all the news that are digestable in short-based form.
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Ubisoft Toronto working on a second game, says Raymond [Updated]
Update: Raymond clarified her DICE talk to Wired, saying that Ubisoft Toronto is – in fact – working on another game in addition to Splinter Cell, but it’s not a new IP. Instead, the unannounced project is part of a pre-existing Ubisoft franchise.Original Article: Ubisoft Toronto boss Jade Raymond has confirmed the studio is working […]
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Jade Raymond confirms Splinter Cell 6 in the works with video
Ubisoft’s Jade Raymond has confirmed the publisher’s Toronto studio is working on Splinter Cell 6.
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Ubisoft Toronto aiming for five major projects, says Raymond
Ubisoft Toronto boss Jade Raymond has told Develop that the studio is to ramp up to five simultaneous AAA projects in the future.
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Ubisoft Toronto creating new Splinter Cell project, confirms Raymond
Ubisoft Toronto is working on a new Splinter Cell project, boss Jade Raymond has revealed.
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Jade Raymond appears in magazine, talks gadgets
The newest issue of Lucky magazine has a feature showcasing Assassin’s Creed super-producer, and newly made head of Ubisoft Toronto, Jade Raymond.You could not make this up.
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Jade Raymond takes charge of Ubi Toronto
Jade Raymond’s taken a considerable bump up today – the Assassin’s Creed producer is now in charge of the yet-to-be-opened Ubi Toronto.Reporting into Ubi Toronto and Montreal CEO Yannis Mallat, Raymond will oversee day-to-day operations of the studio.“I’m excited to have Jade managing our Toronto studio,” said Mallat.“With more than 12 years of experience in […]
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Assassin's Creed II will be more hardcore than last outing
Jade Raymond has said that Assassin’s Creed II will be different from the last outing because our new hero, Ezio is more “badass” than Altair in the assassin department.Granted, she did not use the word “hardcore”, that was our terminology for the title, but we couldn’t figure out a shorter way to describe a game […]
Jade Raymond latest
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Raymond: Existing IPs allow for innovation testing, Splinter Cell info “in coming months”
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Ubisoft Toronto likes the new digs, “talking” about the next Splinter Cell
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Monday shorts: Bleszinski’s GDC session on video, Dudebro II, Bit.Trip history
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Ubisoft Toronto working on a second game, says Raymond [Updated]
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Jade Raymond confirms Splinter Cell 6 in the works with video
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Ubisoft Toronto aiming for five major projects, says Raymond
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Ubisoft Toronto creating new Splinter Cell project, confirms Raymond
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I Am Alive takes “more realistic approach to survival,” says DarkWorks