Iwata Asks
English translation of Ask Iwata book launching in April
Viz Media is publishing a collection of interviews conducted by the former Nintendo boss.
Iwata Asks headlines
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The legacy of Iwata Asks lives on in this cinnamon roll Miitomo promo
Nintendo, stop making me love you.
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Pokémon X & Y: Nintendo releases Iwata and Game Freak video chat
Nintendo president Satoru Iwata is an executive who genuinely understands and loves games, so his Iwata Asks series is well worth a look. In the four videos through the break, Iwata chats with Pokémon X & Y developer Game Freak, delving into what it is that makes the first 3D iteration so special.
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StreetPass Relay idea came from NYC business trip, users in North America report issues with service
The idea for the Relay feature in StreetPass on 3DS came about due to a Nintendo engineer got when he visited New York City, according to the latest Iwata Asks.
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Game & Wario initially planned as pre-installed Wii U game, reveals Iwata
Nintendo president Satoru Iwata has revealed that Game & Wario – due to hit Europe June 28 – was originally planned as a pre-loaded Wii U title called Pirates. It didn’t star Mario’s nemesis at all, in fact.
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Animal Crossing: New Leaf contains regional festivals
The festivals celebrated in your Animal Crossing: New Leaf town will vary dramatically from those seen in other countries.
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Pokémon developer uses Amnesia Fortnight-like prototype system
Pokémon developer Game Freak has introduced a side-project program to allow its staff to let their creativity flow free – something like Double Fine’s Amnesia Fortnight – with HarmoKnight as its first fruit.
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Wii Street U gets the "Iwata Asks" treatment, reveals Google Maps's insane attention to detail
Wii Street U is the incoming Google Maps app for Nintendo’s console. It’s the subject of this week’s edition of “Iwata Asks”, a panel session featuring developers and Nintendo president Satoru Iwata himself. The session has revealed Google’s incredible level of detail. They’ve even mapped the sky this time.
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Dragon Quest 7 was inspired by Myst
Dragon Quest 7’s emphasis on exploration and famously obscure puzzles owe a debt to series creator Yuuji Hori’s interest in Myst.
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Nintendo TVii launch heralds first ever "Reggie Asks"
Nintendo TVii has launched in North America, which is extremely interesting and important, but oh my gosh Reggie Asks.
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Resident Evil 5 ran on 3DS, inspired Resi: Revelations - Capcom
Capcom managed to get Resident Evil 5 running on Nintendo 3DS while it was developing survival game Resident Evil: The Mercenaries 3D. The feat would then go on to inspire Resident Evil: Revelations. The studio has discussed the process in Nintendo’s latest instalment of ‘Iwata Asks’.
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Iwata Asks: Wii U GamePad prototype was two WiiMotes taped to a monitor
The latest edition of Iwata Asks – in which Nintendo president Satoru Iwata quizzes his internal development teams – focused on party game Nintendo Land and the GamePad’s conception, revealing a crude early prototype that consisted of a monitor, two WiiMote controllers and a shit-load of sticky tape. See it below.
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ZombiU developers were unsure if Survival mode were possible
ZombiU’s Survival mode asks players to complete the entire game with just one player character, a challenge its developers weren’t even certain was possible until the very last minute.
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Pikmin 3 release window confirmed as 'Spring 2013'
Pikmin 3 has previously been billed as a ‘launch window’ title on Wii U in the States, meaning it will launch before March 31st. New information from Nintendo’s recent ‘Iwata Asks’ panel narrows down the clues a little.
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Pokemon Black & White 2 leads Nintendo's latest 'Iwata Asks' session
Pokemon Black & White 2 launched last week to stellar reviews – check out all the scores here – and both games are the focus of Nitnendo’s latest instalment of ‘Iwata Asks’ in which the company president Satoru Iwata asks developers questions regarding their game, including the issue of 100-player multiplayer missions. Check out some […]
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Capcom - Resident Evil: Revelations could have been RE6
Resident Evil: Revelations could have been a core entry rather than a subtitled release, according to producer Masachika Kawata.
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Nintendo: Three Kirby games were cancelled during an 11-year period
Kirby’s Return to Dreamland producer Shigefumi Kawase has revealed in the latest Iwata Asks that three installments of the Kirby franchise were cancelled midway through development. According to Kawase, the team “spent 11 years making and abandoning these three games.” He also described the titles a bit, once of which was a 2.5D adventure title […]
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Tuesday shorts - Please Make it Stop Edition
It’s like the Internet developed the ability to vomit, and I’m on mop duty. You may need to set aside some time for this.
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Iwata: "I certainly do not think that Wii was able to cater to every gamer's needs"
Nintendo CEO Satoru Iwata has said he feels Wii was miscategorized by the media as a casual gaming console compared to PS3 and Xbox 360, and while he disagrees with the label, he admitted the console did not “cater” to every gamer’s needs.
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Ocarina of Time's fishing game began as a side-project
The Legend of Zelda: Ocarina of Time’s fishing game is one of the franchise’s most beloved mini-games, but it began as an illicit side project.
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Iwata Asks latest
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The legacy of Iwata Asks lives on in this cinnamon roll Miitomo promo
-
Pokémon X & Y: Nintendo releases Iwata and Game Freak video chat
-
StreetPass Relay idea came from NYC business trip, users in North America report issues with service
-
Game & Wario initially planned as pre-installed Wii U game, reveals Iwata
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Pokémon developer uses Amnesia Fortnight-like prototype system
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Wii Street U gets the “Iwata Asks” treatment, reveals Google Maps’s insane attention to detail
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Resident Evil 5 ran on 3DS, inspired Resi: Revelations – Capcom
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Iwata Asks: Wii U GamePad prototype was two WiiMotes taped to a monitor
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ZombiU developers were unsure if Survival mode were possible
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Pokemon Black & White 2 leads Nintendo’s latest ‘Iwata Asks’ session
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Nintendo: Three Kirby games were cancelled during an 11-year period
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Iwata: “I certainly do not think that Wii was able to cater to every gamer’s needs”
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Yoshinori Ono admits Street Fighter III kept newcomers out a bit
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3DS developers say it was hard to sell 3D to co-workers after Virtual Boy failure