Emil Pagliarulo

In-game child-killing “gratuitous, unnecessary and cruel”, says Fallout 3 dev

Fallout 3 lead designer Emil Pagliarulo, has told Edge that when the team considered allowing the player to kill children they reached the conclusion that it was “gratuitous, unnecessary and cruel.”“This is a series that in previous instalments allowed players to kill children, right? When Bethesda first started developing Fallout 3, we had early conversations […]

12 years ago

Emil Pagliarulo headlines

  • Fallout 3 dev talks story-telling in open games

    There’s an audio interview here with Fallout 3 lead designer Emil Pagliarulo, in which he talks about storytelling in open-ended games and bringing a “hardcore PC franchise to the mass console market”. Put your headphones on, stare at the screen and pretend to work for a bit.

    13 years ago
  • Listening to fans can get you "into trouble", says Fallout 3 designer

    Fallout 3 lead designer Emil Pagliarulo has said listening to fans of the post-apocalyptic series is important as he works on the massively anticipated RPG, but he has to know when to stop.“You listen to the fans and respect their ideas, but once you start designing a game that they want to make specifically, then […]

    13 years ago