Guerilla Games lead producer Patrick Munnik dies at 44

Patrick Munnik, lead producer at Guerilla Games, died on June 10, 2019 at age 44.

1 year ago

Death headlines

  • Atari co-founder Ted Dabney has died at age 80

    Ted Dabney, the Atari co-founder who helped create Pong, has passed away.

    2 years ago
  • Deadpool: Cable and Death added to character roster

    Cable and Death have been announced as characters in High Moon Studios’ Deadpool. According to a post on Marvel Collectors, the characters are revealed in the February issue of Official Xbox Magazine. It’s unknown whether the two will be playable or not. Deadpool is out this year on PS3 and Xbox 360.

    8 years ago
  • Just Cause 2 video maps 11.3 million player deaths

    Square Enix and Eidos’ Jim Blackhurst has created a fun video showing of map of the 11.3 million player deaths in Just Cause 2. It doesn’t matter how the player died, whether from your parachute not opening, being gunned down, or just from bad luck. It’s all in there. Watch and enjoy. Thanks: D’toid, RPS.

    9 years ago
  • Friday shorts II - Death, Dragonforce, DOW2, F1 2011, Jedi, sales

    More nuggets for your Friday evening are below.

    9 years ago
  • Sony warns of potential "eye fatigue or nausea" from 3D games

    Everyone’s going to be doing this in three years.

    10 years ago
  • Darksiders - Strife, Fury and Death art revealed

    When Vigil boss Joe Madureira told us he’d designed all four of Darksiders’ Horsemen of the Apocalypse, he wasn’t lying. Hit the link to see Strife, Fury and Death revealed.

    11 years ago
  • Molyneux: Death in Fable 1 was "so tedious"

    Peter Molyneux told MTV at GDC that Fable 1’s death mechanic was rubbish.“We started with saying that ‘The way death worked in “Fable I” was just so tedious,’” said the Lionhead boss, talking of the process of constructing Fable II’s dying set-up.“There are certain games that, as a game player — not as a designer […]

    11 years ago
  • Blizzard outlines Diablo III death mechanic

    Speaking on the forums, Blizzard poster “Bashiok” has confirmed that Diablo III will use a dungeon check-pointing system as a way to deal with death.“Throughout your adventures, and generally at the ends of each ‘floor’ of a dungeon your character is saved to a checkpoint,” he said. “When you die you’re dropped back at […]

    12 years ago