Dave Jones • Page 2

  • Jones: APB has cost $30 million, won't have "normal" subs model

    Upcoming Realtime Worlds MMO APB has cost around $30 million so far, company boss Dave Jones told VG247 at Develop this week, and won’t be covered by a “normal” subscription model when it releases next spring. “It’s not just a game any more,” said Jones. “We’ve got data centres, we’ve got all the hardware. But […]

  • Crackdown only managed to break even, says Dave Jones

    Crackdown may have been a huge hit with gamers, but apparently the game only broke even money-wise for the developers and Microsoft. “With Crackdown we sold about 1.5 million copies, but even at that we pretty much only managed to break even,” Dave Jones told Gamasutra. “It was due to the amount of factors that […]

  • Exclusive Dave Jones vid interview - APB laid bare

    We were lucky enough to get nearly 20 minutes with Realtime Worlds boss and original GTA creator Dave Jones at Develop yesterday, the result of which you can see after the break. We talked almost exclusively about APB, Jones telling us when the game will release, how much it’s cost to make and going into […]

  • Dave Jones was 'keen' to work on Crackdown 2

    Dave Jones revealed during Develop that Realtime World’s was ‘keen’ to work on Crackdown 2, but Microsoft wanted to see how the first one turned out before letting the firm loose. Unfortunately, the development team was busy with APB by the time Microsoft decided to move forward with the franchise, thus Ruffian Games got the […]

  • New in-game APB video - 20 minutes from Dave Jones' Develop keynote

    Here you go. Get the last 20 minutes from Dave Jones’ keynote from Develop this morning, in which he talked exclusively about APB, after the break. There’s tons of new game footage in there, a look at the title’s ridiculous music system, everything he showed on character customisation and the new three-minute trailer. The one […]

  • APB will have 100 players per server, car customisation "better than Forza"

    Realtime Worlds boss Dave Jones has just delivered a bunch of new information on MMO APB in his Develop keynote, confirming the game will have up to 100 players per server and will automatically match enforcers with the bad guys on a dynamic basis. Jones showed extensive customisation options for both characters and cars in […]

  • Liveblog - Dave Jones Develop 2009 keynote

    We’re coming to you live from Realtime Worlds boss Dave Jones’ keynote at Develop in Brighton. Hit the break for all the updates, pics included. The event kicks off at 9.30am BST. Watch carefully for news on APB, and hopefully a first look at gameplay. If it happens, we’ll snap it. We’re interviewing Dave later […]

  • New Realtime Worlds project to be announced next year [Update]

    Realtime World boss and GTA creator Dave Jones has just told the GameHorizon conference that the studio’s next game is to be announced next year. The developer described the new title as “very, very ambitious” and said it was in the works before both Crackdown and APB. Jones is keynoting the conference, with is now […]

  • Dave Jones "miffed" that Crackdown 2 went to Ruffian

    Realtime Worlds’ Dave Jones has told GI he’s not exactly thrilled Crackdown 2 went to Ruffian Games. “I think it was unfortunate that it had to be with a start-up in Dundee… it is challenging to get enough developers in one region as it is, so that was the only little big of negativity to […]

  • RTW's Jones: "We're very, very happy" with APB

    Realtime Worlds’ Dave Jones is a happy man. MMO APB, five years in the making, is finally coming to market, and he’s confident it’s going to be a winner. “We’re very, very happy with it,” Jones told GI ahead of his GamesHorizon keynote. “We’re looking at a launch date of early 2010 – we’ve got […]

  • RTW's Jones - Invest in careers to keep UK at "cutting edge"

    Realtime Worlds’ Dave Jones has called on the UK government to invest more heavily in the games industry in an effort to help it maintain its position in the global trade. “Let’s make sure we invest in careers to” keep Britain at the “cutting edge” of the global industry, he told BBC News today. The […]

  • Exclusive: Realtime Worlds confirms "ongoing" Crackdown 2 discussions with Microsoft

    In a statement issued exclusively to VG247, Realtime Worlds studio head Colin MacDonald has confirmed the developer is in “ongoing” discussions with Microsoft regarding Crackdown 2. His comments came after it was rumoured today that Microsoft was funding Ruffian Games – a new, Dundee-based firm partially formed of ex-members of Realtime Worlds – specifically to […]

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