It’s too easy to lumber a game with needless mulitplayer these days. IO Interactive have taken the decision to omit standard multiplayer from Hitman: Absolution’s makeup. Instead, the title offers a neat spin on competitive play. “Contracts” mode allows players to set targets for their friends to smash. Even so, the developer suggests including traditional […]
Christian Elverdam headlines
The Hitman: Absolution developer session at Eurogamer Expo has concluded. Watch the entire thing below.
IO Interactive sees the new engine powering Hitman: Absolution as a chance to live up to the franchise’s potential in ares it has failed in the past.
IO Interactive’s Christian Elverdam, gameplay director on Hitman: Absolution, has explained to CVG why it has taken the team so long to create another entry in the Hitman series.