Bob Colayco

Interview: StarCraft II’s Dustin Browder on the beta, GDC, and finally going home

Dustin Browder, StarCraft II’s lead designer, wants to go home. He’s a tired bunny. He’s been working on a game that’s been in development since 2003 and finally, thankfully, the end is in sight: StarCraft II is gearing to launch in the first half of this year.At least Dustin hopes so. The developer was kind […]

11 years ago

Bob Colayco headlines

  • Blizzard won't attend E3

    Blizzard PR boss Bob Colayco’s confirmed that the firm won’t make it to E3 this year.“Blizzard Entertainment will not be attending or participating in E3 2009,” he told Edge today.The last time Blizzard attended E3 was in 2007. It’s Blizzcon or bust, apparently.Activision will be attending the show, however.

    12 years ago
  • StarCraft II: "We'll take as long as we need"

    Speaking to VE3D, Blizzard’s Bob Colayco has stood up for the decision to split StarCraft II into three separate parts, saying the firm won’t be rushed into bringing the game to market.“We’ll take as long as we need,” he said.“We’re talking about 26-30 missions for each chapter of the trilogy, more cutscenes, more interactive elements, […]

    12 years ago
  • Blizzard: We're not milking StarCraft

    Speaking to Edge, Blizzard PR chap Bob Colayco has said that the firm isn’t trying to exploit StarCraft II by releasing it in three parts.From the interview:Some people say that the decision to release StarCraft II as a trilogy is a sign of Activision flexing its muscle over Blizzard—to “milk” the StarCraft franchise. Is the […]

    12 years ago