Atsushi Inaba • Page 2

  • Bayonetta 2 will come "when the time is right," says Platinum

    Platinum Games has given its strongest indication yet that we’ll see spandex-wearing witch Bayonetta in action again soon, saying a sequel to this year’s OTT action title will happen “when the time is right.”

  • Vanquish demo set for September 2 on PSN and XBL

    Vanquish producer Atsushi Inaba has said Platinum Games plans to release a demo for the game on Xbox Live and PSN September 2.

  • Top Japanese devs go crazy for 3DS - quotes of death

    Some of the biggest name names in Japanese games development have gone on the record about how 3DS is a “perfect example,” according to Capcom’s Keiji Inafune, of the “three things videogames need to be successful.”

  • New Vanquish gameplay video appears

    Vanquish’s latest gameplay trailer is here, showing more fast-paced action and plenty of violence. As you’d expect.

  • Interview - Vanquish's Atsushi Inaba

    Platinum Games doesn’t make normal things. It just doesn’t. Hair-clad butterfly witches, a game show about wanton murder, and all kinds of other kooky ideas are just another day at the office for Platinum’s intrepid crew of oddballs. And in a world full of gray, stoic, gray shooters, the kind of zaniness that Platinum peddles […]

  • Platinum Games: MadWorld is a "reason to buy a Wii"

    Platinums’ Atsushi Inaba has said that MadWorld’s a Wii system seller. “We’ve had positive feedback online from users who’ve said that this is a must-buy, that it’s a reason to buy a Wii,” he told Kikizo. Why Wii? It all boils down to “pick up and play” ability, apparently. “The main reason is we wanted […]

  • MadWorld creator: "Western developers are superior to those in Japan"

    Atsushi Inaba – creator of MadWorld, Okami and Viewtiful – feels that Japanese developers are lagging behind their western counterparts. “To be honest, I think that western developers are superior to those in Japan overall,” he said in an interview with Develop. “So we the Japanese developers should realize that we have to work hard […]

  • Final Fantasy's Yasumi Matsuno adds his talent to MadWorld

    Yasumi Matsuno, designer for Final Fantasy XII has lent his hand to game scenarios on MadWorld. Apparently, he and Platinum’s Atsushi Inaba are old pals. Looks like more reason to give MadWorld a try: if you are a fan of Final Fantasy XII that is. 1UP has more on this, and while you’re hitting links, […]

  • Mad World online features part of ongoing "discussions"

    Platinum Games confirmed at Game Convention that online Mad World features are being considered. Project head Atsushi Inaba said that the “game is for single-player, just for single-player,” but the firm is “still in discussions and may have [online] features to announce.” The comments came at the end of a lengthy presentation of the Wii […]

  • Mad World "at home" on Wii, says Platinum

    Mad World creator Platinum Games has said to CVG that Mad World was developed for Wii because “it feels like a game that is at home.” “We’re really interested in the Wii platform so we wanted to create a really cool and stylish game for that,” said Platinum’s Atsushi Inaba. “As you can see [from […]

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