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Study - Online games market in China grew 32% in 2011 to $6.6B

Pearl Research has estimated that during 2011, the online gaming market in China grew 32% to $6.6 billion.

According to the firm's latest study, trends in the region's casual, MMO, social and web-based games market contributed over $5.3 billion to firms such as Changyou, Netease, Perfect World, Shanda Games, and Tencent with the later posting $1 billion in revenues for 2011.

Pearl expects the market to continue thriving at a rapid pace, and grow to $9.2 billion by the end of 2014.

Overall, the firm noted that over $800 million in revenues was made by web-based titles alone, 60% of which were RPGs, and the most popular of the lot was Tencent's Qi Xiong Zheng Ba which boasts 800,000 concurrent users.

Thanks, GI International.

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Stephany Nunneley-Jackson

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Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.

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