Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Will Visceral's Star Wars game be a Mercenaries-like open world affair?

The Star Wars game in the works at Visceral Games invites excited speculation with every little tease.

star_wars

The Star Wars license is getting a bit of a work out at EA since the publisher cut a deal with Disney. The most prominent result of this arrangement is Star Wars Battlefront, which releases later this year, but we're also quietly excited about the very mysterious title in the works at Visceral Games.

If you've got your fingers crossed for an open world Star Wars game, we've got a very tiny little hint that it might be on the cards, courtesy of game director Scott Warner.

In a lengthy Twitter discussion of Pandemic's Mercenaries: Playground of Destruction (which began life as a sequel to the Strike series of helicopter action games, apparently) Warner made this comment about the classic open world adventure:

What does that have to do with Star Wars? Nothing, until Warner followed up with this image of Han Solo modded into Mercenaries:

Is that a hint that the new Visceral game goes back to Warner's roots in Mercenaries? Obviously we have no way of knowing, but let's all geek out anyway.

We don't know very much about Visceral's Star Wars project, but we expect it to be narrative-driven - that's what the Dead Space and Battlefield: Hardline developer is known for, after all, and Uncharted writer Amy Hennig is on board.

That said, there's no reason to believe that means a traditional A to B story slog; games like GTA and more recently The Witcher 3 have more than demonstrated that open world gaming is compatible with a heavy narrative focus.

Thanks, Gameranx.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article

Star Wars

Video Game

Related topics
About the Author
Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
Comments