Star Trek Online boss admits "really sticky" business problems bringing MMOs to consoles
Star Trek Online dev chief Craig Zinkievich has admitted to Eurogamer that the whole process of bringing MMOs to current consoles is problematic, to say the least.
"I'll be honest, the business part of bringing MMOs to consoles has been really sticky," he said.
"Trying to get Sony, trying to get Microsoft to really understand MMOs; really understand what needs to happen for MMOs, and then figure out all the business aspects of those games, has really been a difficulty for all of the MMO developers."
Star Trek Online is planned for a console release; as was Cryptic's just-released Champions Online.
Don't hold your breath just yet.