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Silent Hills had elements similar to The Last of Us, says Del Toro

Guillermo Del Toro has said the cancellation of Silent Hills by Konami makes no sense whatsoever.

Well, his exact words were that it "makes no f**king sense at all", but I didn't want to put that in the first line. You know. Minors and all that.

Speaking with Bloody Disgusting, Del Toro also said the game would have had similarities to games such as The Last of Us.

"We had a great experience and had great story sessions with hundreds upon hundreds of designs," he said. "Some of the stuff that we were designing for Silent Hills I've seen in games that came after, like The Last of Us, which makes me think we were not wrong, we were going in the right direction."

Del Toro said he and Kojima had an idea for a "remarkable game" which would " really go for the jugular" in terms of creating a panic for players through various mechanics.

"When you ask about how things operate, that makes no f**king sense at all that that game is not happening," he continued. "Makes no f**king sense at all."

Konami announced in April it can cancelled the game, but it would still work on the Silent Hill franchise in the future.

Thanks, Destructoid.

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Stephany Nunneley-Jackson

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Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.
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