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Rocket League gets patch to enable cross-platform play for PC/Xbox One

Rocket League has received the promised patch to allow for cross-platform multiplayer between PC and Xbox One.

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Yesterday, Rocket League developer Psyonix revealed that the game would be the first to allow for multiplayer between PC and Xbox One users.

Later that day, the studio released a patch to make it work, as well as another PlayStation 4 patch to take care of some bugs.

Find the list of notes for update 1.18 (title update 6 for Xbox One), below:

General

  • (PC/XB1) Cross-Network Play is available now between Xbox One and Steam platforms.
  • Cross-Network Play is enabled by default. Players can disable this feature in the Misc. tab of the Options menu.
  • If any player within a party has Cross-Network Play disabled, that party will only find games with players on their own platform.
  • (XB1) Players from Steam platform will appear with a Rocket League shield icon on the in-game scoreboard (instead of the Psynet icon like on the other platforms).
  • Leaderboards now have a platform-specific filter option that only shows rankings for the network you are playing on.

Bug fixes

  • Fixed a crash in Free Play when Reset Ball was used after scoring
  • Fixed issues preventing players from spawning when playing offline/splitscreen modes.

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