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Rocket League "absolutely, 100% going to other platforms"

Rocket League should probably be available everywhere, since everyone wants it.

rocket_league

Rocket League launched on PC and PS4 in early July and has become one of the hits of summer, with 5 million downloads across the two platforms.

Speaking to Gamezone, Psyonix marketing boss Jeremy Dunham said the developer is focused on bringing Rocket League to new players now that it has become a success.

"We're now in a position that we can expand our team. We are absolutely, 100% going to other platforms," he said.

"What those platforms are and when we'll come to them, I don't know yet. Nothing is off the table."

Dunham went on to say that the only reason Rocket League only came out on two platforms initially is because Psyonix is a small team, and therefore didn't have the resources to work on multiple builds at once. The team fluctuated between eight and 12 members for most of Rocket League's development, he added.

"We wanted to make sure the game ran well and that it had as many positive elements as possible, and that we weren't just trying to port it to as many platforms as we possibly could just to try to maximize our profit," he said.

The full interview contains further discussion of the team's growth and the likelihood of various ports.

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Rocket League

PS4, Xbox One, PC, Nintendo Switch

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
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