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Resistance: Burning Skies dev finds Vita not that different to PS3

Resistance: Burning Skies developer Nihilistic hasn't struggled with the transition from PlayStation 3 to Vita development.

"[Sony] were looking for PS3 developers to milk the power out of the Vita, and I think that's definitely the right way to go because it's got a lot of power," Nihilistic's Rob Heubner told the US PS Blog.

"It's got all the shaders, it's got a lot of CPU."

Huebner said similarities between the PlayStation 3 and Vita's capabilities meant it wasn't "really that big of a change" for the studio to switch over to the new portable.

"We're a PlayStation 3 company. That's our engine, that's our technology," he said.

The developer also teased upcoming "surprises" foregrounding Vita's unique controller set in addition to announced touch screen and twin-stick schemes.

No release date has been set for Resistance: Burning Skies

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Resistance Burning Skies

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
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