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Following NPCs around in Red Dead Redemption 2 reveals surprising depth

A YouTube channel has been experimenting with Red Dead Redemption 2’s simulated world and following NPCs around.

In the video, we see three NPCs tracked, each for 24 hours, to get a grasp of what the average AI routine looks like in Red Dead Redemption 2.

Each of the three NPCs has a different day. The first is a farmhand who skives off for most of the morning and carries the odd bag of feed before dicking off to the pub.

The second is a construction worker who cleans up, does some work, has a cheeky lunchtime pint, heads back to work, then goes back to the pub. He also sleeps in the saloon.

Lastly, the final NPC wakes up in the morning, chops wood and carries it to his tent, then heads to work as a stablehand. Most of his working day consists of filling up buckets of water. When it rains, he takes shelter and has a smoke break.

This last NPC also goes to the pub before stumbling back to his camp, sitting by a fire, and playing some harmonica.

Have a watch in this video (if it doesn't show, refresh the page - we're having some tech difficulties):

Cover image for YouTube video

It’ll be interesting to see how these townsfolk routines compare to the citizens of Saint Denis. If you happen to follow any around for a full day, do tell us. It's for science.

If you're looking to get tooled up for combat, here's our guide to the best weapons in Red Dead Redemption 2. If you want to get rich quick, find a fence or want to know where to hunt legendary animals, then check out our complete Red Dead Redemption 2 guide here.

Red Dead Online will soon be available for most players, so here's our Red Dead Online beta guide, with tips and tricks to get you started in the single-player story missions and multiplayer modes, character customisation and more.

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Red Dead Redemption 2

PS4, Xbox One, PC

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About the Author
Kirk McKeand avatar

Kirk McKeand

Former Deputy Editor

Kirk is an award-winning writer from the UK's Lincoln, and has written for the likes of IGN, Vice, Eurogamer, Edge, Playboy, and several other magazines, newspapers, and websites. For several years, Kirk also acted as the editor of VG247.

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