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Psychonauts 2: 'definitely more stories to be told' - Double Fine

Psychonauts 2 is Double Fine's most requested game from fans, and the studio has told VG247 that while Tim Schafer has sequel ideas for every one of its games, pushing projects forward depends on many factors.

In an interview with VG247 - which you can read in full next week - Double Fine Adventure producer Greg Rice discussed fan feedback when it comes to sequel demand, and the validation that comes with knowing that fans want more.

"Yeah that's definitely flattering," Rice explained, "and Tim has ideas for sequels to every game we've ever made. I think it always comes down to what kind of studio resources are available, and who's available to make games."

"But yes, Psychonauts 2 is something that comes up a lot," Rice continued, "and it's something that we'd definitely be interested in doing. It'd just be a large game, and that'd mean pretty much the entire studio working on it for multiple years, so it's just a matter of finding funding and finding out how to take it forward."

When asked about fan reactions to sequels being nothing more than cash cows, Rice replied that this isn't always the case, "It's not so much that we'd make games to make money, the real issue is having the money to make the game. It's not like, 'oh yeah, we want to make Psychonauts 2. Well, someone has to pay us a ton of money to make us rich first'."

"We need that money to pay our employees so that we can have them around and have their salaries paid while we ake the game," Rice added.

"I think there are definitely more Psychonauts stories to be told," Rice concluded, "and Tim has them in mind. Obviously fans like the game and we'd love to revisit the franchise too, and...we love it as well."

Check back next week for our full Double Fine Adventure and Middle Manager of Justice interview.

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Psychonauts 2

PS4, Xbox One, PC

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Dave Cook avatar

Dave Cook

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Dave worked on VG247 for an extended period manging much of the site's news output. As well as his experience in games media, he writes for comics, and now specializes in books about gaming history.

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