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PlayStation Move Heroes dev diary focuses on how the game was built

Nihilistic Software has released a developer diary for PlayStation Move Heroes, detailing how the game was "built from the ground up, specifically for the PlayStation Move."

"We’re excited to give fans an opportunity to experience some of their favorite PlayStation characters in a whole new way through the precision and accuracy of the PlayStation Move system," said the game's lead designer Mark Cooke on the US PS Blog.

"We’ve blended some of the familiar weapons, abilities, and character movements from the original games with a fresh new set of motion-controlled mechanics that you’ll only be able to find on the PlayStation Move. For example, one of our favorites in the buzzsaw disc, a new weapon that the heroes fling into space to collect crystals, powers-up and more. But it’s up to the player to steer and navigate the disc while in flight. It’s a joy to fly with the extreme 1:1 precision of the motion controller."

The game is on March 22 in the US.

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Stephany Nunneley-Jackson

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Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.
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