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Pitchford: Duke Nukem Forever multiplayer is about fun

Duke Nukem Forever's multiplayer is aimed at those out for a good time, not a leaderboard ranking, according to Randy Pitchford.

"I think there are some people who play Call of Duty and Halo very competitively, but I think most players play to have a good time," the Gerabox CEO told GameShark. "They’re more casual about it.

"Those are great games for finding players and testing skills and having fun in the competition. Duke Nukem’s multiplayer game is very specifically designed for the audience that prioritizes entertainment and fun in their multiplayer games over all else."

Pitchford said the team deliberately focussed on on fun rather than tournament-ready balancing.

"Because [fun] was the goal, the priority of attention can be dedicated towards the rare and unique weapons and the support of so many different strategies rather than effort towards really competition oriented features that more than 90% of the players never notice or really need to worry about," he said.

Duke Nukem Forever releases for PC, PlayStation 3 and Xbox 360 on June 10, except in the US, where it drops on June 14.

Thanks, Blue.

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Duke Nukem Forever

PS3, Xbox 360, PC

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Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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