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Pillars of Eternity saved Obisidan from closure

Pillars of Eternity helped save Obsidian from financial doom.


Pillars of Eternity is a really important game for Obsidian Entertainment. In the preview for documentary Road to Eternity below, the developer explains precisely why.

Turns out that back in 2012 Obsidian was working on a big game for new consoles, which was cancelled. The studio had to lay off staff, and was looking disaster in the face - it even had a set date for closure if it couldn't get a new project.

Enter Kickstarter, and the Double Fine Adventure campaign which convinced Obsidian crowdfunding was viable. Adam Brennecke, and later Josh Sawyer, put together a prototype and pitch and took it to the rest of the company.

The Project Eternity campaign closed on $3.9 million. The rest is - or soon will be - history.

It looks like this will be a great documentary; no release date as yet, alas. Enjoy the preview below.

Road to Eternity: Part 1 from Obsidian Entertainment on Vimeo.

Pillars of Eternity is due on March 26. A sequel is already on the cards.

Disclaimer: I backed the shit out of Project Eternity on Kickstarter, and I'd do it again.

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