Overwatch game designer says Bastion is getting some major buffs
Overwatch hero Bastion is getting a long-overdue overhaul.
Overwatch's heroes fall in and out of favour with a lot of players depending on how balanced they are. Bastion has been a sore point for some and last week there was a glimmer of hope for the robot when principal designer Geoff Goodman chimed in on a forum discussing what could be done about turning him around.
"I’m actually working on some changes for him right now," he said. "I’m not quite sure when these changes will hit the live game, we’re still testing different things internally."
Goodman has since popped back onto the same forum to share those changes.
"Here are some high level stuff we're likely to have testable in the next PTR:
"Recon Mode - Lowered spread and increased magazine size, to help with general viability in this mode.
"Sentry Mode - We're looking at focusing this mode into more of a tank-buster and barrier-buster mode, while also making it feel less suicidal to be transformed. To that end we're testing stuff like increased spread and removing headshots, but taking less damage while transformed.
"Self-Repair - We've been testing a few big changes to this that are feeling really good so far. Currently our internal build has Bastion able to use Self-Repair while moving and also having it no longer interrupted when taking damage. To balance that out it is now on a resource system (similar to the route D.Va's defense matrix went). These changes have turned this ability from a more niche rarely used ability, to a much more powerful and core survivability tool.
"We're still testing and tweaking things with Bastion but we'll hopefully have a PTR build coming fairly soon so you guys can try it out!"
So good news for those of you who want to see Bastion shine, and ti's great that they're always listening to the community feedback.
Any would-be Bastion players out there that are psyched for the changes? Let us know what you think about them in the comments below.