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Mortal Kombat sequel 'needs innovation, not just new characters', says Boon

Mortal Kombat developer NetherRealm has revealed that work on a follow up to its 2011 brawler has not yet begun, but once it does, it can't just be a new update that adds exta characters. Instead, it must innovate.

Speaking with CVG, NetherRealm's Ed Boon explained the need for change if and when the studio continues the Mortal Kombat franchise.

"Just philosophically," Boon said, "I don't think we could take the approach of doing the same thing but adding new characters in our next Mortal Kombat game. We definitely want to do something new with it, we feel we have to introduce something into the mix."

Boon is also wary of launching a follow-up on existing hardware as this makes it harder to innovate, "If you introduce another edition of your game on the same console, you cannot provide a radically different experience. I'm sure, if we were to do a new Mortal Kombat game on next generation systems, I think we would be able to provide dramatically different experiences."

What do you think? How could Boon and his team innovate the franchise? What would you like to see from a follow-up?

Thanks CVG.

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Dave Cook

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Dave worked on VG247 for an extended period manging much of the site's news output. As well as his experience in games media, he writes for comics, and now specializes in books about gaming history.
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