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Moon Diver creator: "Old school" design adds "variety" to action genre

Feel Plus's Kouchi Yotsui, the creative force behind side-scrolling ninja action title Moon Diver, has said there's still room for old school design, to "keep things interesting"

"At some point, action games became all about using complicated maneuvers to coordinate precise attacks against mobs of enemies," Yotsui said in an interview posted on the Square Enix Downloadable games Facebook page (apparently conducted by the game's protagonist, Seyfert, and translated from Japanese).

"As fun as that can be, I think variety is necessary to keep things interesting. Action games with simpler controls have their own appealing elements that should also be considered for game creation.

"For example, some action games should be about defeating not just the enemies, but the entire stage itself. It’s the old school way."

Square Enix released a trailer for the Feel Plus downloadable title last month following a name change from "Necromachina". It's due on XBLA and PSN in northern sprine.

Thanks, Siliconera.

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Moon Diver

PS3, Xbox 360

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Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
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