If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Monaco dev describes their attitude to player feedback

During the Game Developers Conference this week, Monaco level designer Andy Nguyen discussed how the developers struck a balance between their original vision for the game and what their beta testers suggested.

20130429_monaco_whats_yours_is_mine

Nguyen discussed how many testers took issue with some of Monaco's deliberate departures from stealth game traditions. Rather than abandon their vision, Pocketwatch Games decided to essentially change how they described the game, to testers, players and later, the press.

"We told them it's not a stealth game, and why we thought it was fun despite not being a stealth game," Nguyen said.

Many of the early players' perceived issues came from comparisons with a "classic" stealth game framework that Monaco was specifically designed to break out of.

Nguyen said that some testers didn't like the line-of-sight mechanic, preferring the ability to see the whole map in order to plan out their heist. But, he said, players aren't meant to flawlessly move through these environments; much of the fun comes from the heist movie thrill of getting caught halfway through and having to reconsider the plan on the fly. As a compromise, the developers added the Lookout character, who can detect guards outside line-of-sight, without ruining the desired effect.

Another core element of the game that wasn't popular at first was the guards' AI, which doesn't follow predictable patrol routes. Rather than completely changing the system, the designers retooled it and offered players some counter-attacks, like tranquiliser guns.

Thanks, Joystiq.

About the Author

Mike Irving avatar

Mike Irving

Contributor

Black Friday Sale: save 25% off a yearly subscription!

Your support helps keep VG247 a kick-ass, no BS destination for discussion of the biggest topics in video games. Join today to unlock:

  • Ad-free browsing
  • Monthly Letter from Editor Tom Orry
  • Commenting Flair
  • Merch Discounts
See more information

Comments

More News

Latest Articles

VG247 logo

Buy our t-shirts, yeah

They're far more stylish than your average video game website tat.

Explore our store
VG247 Merch