If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Dude walks across No Man's Sky planet to see if it is really planet sized

No Man's Sky is supposed to have planet-sized planets, apparently, but imagine how tiresome that would make tracking down that last unrecorded species.

Cover image for YouTube video

No Man's Sky planets are pretty big, as anybody who's determined to visit every single point of interest soon discovers. But are they as big as real planets?

Maybe some of them are - who knows what's out there? - but popular time-lapse map walker TheyCallMeConor went to check and found he could walk halfway across a No Man's Sky planet in just under 12 hours.

Now, that's a really long time, and probably means No Man's Sky has some of the biggest maps of any game ever. But it would take about 5,000 hours to walk halfway around the Earth's equator, which is a significant difference, isn't it. You could probably argue that the player character moves much faster than we expect due to the vague nature of the measurement units we see in game or something, I suppose. Planets come in different sizes, too, although 12 versus 5,000 hours is a really big discrepancy.

This revelation seems to have been taken as evidence by those who feel Sony and Hello Games broke promises with No Man's Sky. I can't find a direct quote from Sean Murray stating that No Man's Sky's planets are as big as real planets, so sling a link across if you know the origin of this one. Murray did once mention Earth-sized planets in an interview with GameInformer.

No Man's Sky planets feel plenty big enough already to me, but it's a divisive game; it's entirely possible you want even more random terrain to crawl over.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article

No Man's Sky

PS4, Xbox One, PC, Nintendo Switch

Related topics
About the Author
Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

Comments