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Konami posts profit in mobile and social, decline in consumer games sector

Konami has reported its financial results for the nine months ending December 31, and it was a rather prosperous period for the firm with a reported profit of ¥17.05 billion ($224 million), which is a 77.3% year-over-year increase. However, most of the firm's profit came from sectors outside of its consumer games sector, which declined 40% year-over-year.

Revenue from consumer games was $465 million compared to $698 million the prior year. Sports franchises, Metal Gear series and the trading card game YU-GI-OH! "performed strongly."

The firm's social and mobile divisions, however posted a profit - a trend noted in the majority of financials released of late - bringing in $348 million, a 93% increase year-over-year compared to $127 million last year.

Konami said the increase was partially attributed to Dragon Collection's 5 million members, Sengoku Collection's 2.5 million members and noted the total number of registered users for its social games has surpassed 15 million.

Thanks, Joystiq.

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Stephany Nunneley-Jackson

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