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Kojima on Metal Gear Rising: "I didn't think we'd have it go this well"

Metal Gear Rising: Revengeance has surprised series creator Hideo Kojima, shattering his cautious view of collaborations. He revealed that the experience of teaming up with Platinum Games worked perfectly. I can't blame him, as the game received a string of high review scores yesterday.

Speaking in this week's issue of Famitsu, Kojima said of Rising's joint development, "To be honest, I didn't think we'd have it go this well. When I first asked Platinum Games for help, it was a pretty forced request, in that I felt if I couldn't get them to take it then the project would be cancelled.

"I've worked on collaborative efforts in the past, but they didn't go well, and that became a sort of trauma for me. Getting real results from this one was a really good case study, I think. MGR wouldn't have been born if it were us alone, and I don't think Platinum could have made it by themselves, either.

"In that way, the word 'collaboration' doesn't seem like enough. My impression is that it really was a new style of development. Now we just have to start selling this project, and that's our role."

As you can see in my Metal Gear Rising: Revengeance appraisal, I agree with Kojima that it's an experience that feels both like a Platinum Games joint, and equally like a classic Kojima Productions title. It's impressive, even if it's not as deep as Platinum's opus Bayonetta.

Are you hyped for the game? let us know below.

Thanks Polygon.

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Metal Gear Rising: Revengeance

PS3, Xbox 360, PC

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Dave Cook avatar

Dave Cook

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Dave worked on VG247 for an extended period manging much of the site's news output. As well as his experience in games media, he writes for comics, and now specializes in books about gaming history.

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