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Kim on console MMOs: "We haven't been able to crack the code"

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Speaking to Edge, Xbox boss Shane Kim's admitted that the console MMO conundrum is still vexing Microsoft, and no answers are yet on the near horizon.

"I'll admit MGS has not had success in the MMO space, and that happened under my leadership, so I take full responsibility," he said.

"It's a tough and challenging space that's evolving all the time - a lot of shifting sands. We haven't been able to crack the code."

He added: "Game development is hard enough as it is - in the MMO space you're talking an even bigger investment, basically double. So it does add that layer of complexity - we just haven't found that right mix.

"I think we've made the right decision not to proceed with those things like the Marvel MMO. And that's tough, both for customers looking forward to it and teams working on it. That said, we haven't been successful, but there's nothing to say those titles can't be successful on 360."

Plenty more through the link. Good read, that.

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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