Killzone: Shadows Fall received a gameplay demo last week as part of Sony's PS4 reveal. Tech wizards Digital Foundry has determined that the footage was running at 30 FPS and suggests that it will be the industry standard going in to the next generation.
Now I'll be honest. I know dick-all about technicalities such as frame rates and what-not, so you can check out the full Digital Foundry report over on Eurogamer.
However, I do know that the group's frame rate test saw the 1080p version of Sony's Killzone: Shadow Fall footage remain constant at 30 FPS. Here's the evidence:
Digital Foundry also offered the following, "30FPS is the target for Killzone: Shadow Fall, and we don't detect a single dip in performance from this based on the uploaded gameplay feed - a fact mirrored in the 1080p trailer we also have available. It's fair to assume that 30FPS remains the console standard for next-gen."
I'm backing out now before I start writing about things I don't understand. But what do you make of the above? Should developers be aiming for 60 FPS as a benchmark in next-gen consoles? Let us know below.