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Jaffe: Wii U won't do "anywhere near as well as the Wii"

Twisted Metal and God of War creator David Jaffe has added a dissenting voice to the chorus of Wii U love, citing changes in the market as probable cause for a less stellar performance than the Wii.

"I don't think it will do anywhere near as well as the Wii did," the designer told GamingUnion.

"... I think there's a large enough percentage of people who bought the Wii as something other than a gaming device, and turned it into the fad that it was.

"Most of that percentage is going to go away now. I don't think enough of them have become 'gamers'. They tried [the Wii], now they're onto something like free-to-play MMOs and then they'll move onto something else. How many of them got converted into actual gamers? I don't think a large portion."

Jaffe also feels that in the interim, Apple products have become must-have tech toys for kids, cutting out a slice of Nintendo's market.

"A lot of kids want iPads, iPhones and iPods now. And a large portion of the people who would've been interested in traditional Nintendo stuff, beyond core gamers, are just as happy playing Storm in a Teacup on iPad versus a new 3D Mario," he said.

"Between those two audiences going away and the number of choices core gamers already have on the other systems - which, let's be honest, a lot of them like super-amazing graphics on their 3D TVs and stuff like that - a lot of people are going to be better served going to the competition."

Describing the conditions leading to the Wii's phenomenal uptake as a "perfect storm", Jaffe predicted it won't happen again, although he doesn't think the Wii U will fall flat on its face.

"I think the Wii U is going to be less successful than the Wii, probably 50% less successful," he said.

"I don't think you're going to see the Wii U at number one in the next console generation."


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About the Author
Brenna Hillier avatar

Brenna Hillier


Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.