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Here's when you can see more of Destiny 2: Curse of Osiris and learn about the story, Activities and loot this month

Destiny 2: Curse of Osiris will be fully revealed in three community streams throughout November. Tune in.

Destiny 2 gets its first expansion, Curse of Osiris, in December.

At Paris Games Week, we received confirmation that Destiny 2: Curse of Osiris raises the Light cap to 330, adds a new Raid activity and more - but Bungie was very tight-lipped on the details.

That all changes when the developer lifts the lid this month. As promised at TwitchCon, Bungie will host multiple livestreams introducing the new Curse of Osiris content to the Destiny 2 community. Here are the details:

    Curse of Osiris – Stream One: New Stories to Tell
  • "Learn about the places you’ll go, the characters you’ll meet, and the enemies you'll fight."
  • 11:00am PT November 15
    Curse of Osiris – Stream Two: New Ways to Play
  • "Watch us preview some of the new activities that will challenge you and your Fireteam.
  • 11:00am PT November 21
    Curse of Osiris – Stream Three: New Gear to Earn
  • "Inspect the new inventories and see it all in action on a brand new Crucible map."
  • 11:00am PT November 29

You'll be able to tune in via Bungie's Twitch channel, but you can of course just keep it locked right here, as Steph will faithfully view and report on every detail, bless her.

Curse of Osiris is the first of two announced DLC expansions for Destiny 2, to supplement ongoing live support including regular events like Iron Banner and next week's Faction Rally, as well as Seasons, big updates and holiday events like The Dawning.

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Destiny

PS4, Xbox One, PS3, Xbox 360, PC

Destiny 2

PS4, PS5, Xbox One, Xbox Series X/S, PC

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Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
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