Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Here's a much better version of the Destiny 2 live-action trailer that would surely sell buttloads of copies

The Beastie Boys' Sabotage is played out in video games marketing. Let's try something new.

Destiny 2's live-action trailer released overnight and, I don't know - it's not as embarrassing as these things usually are, I guess.

It was directed by Jordan Vogt-Roberts (Kong: Skull Island and the upcoming Metal Gear Solid movie) and it's got some really cool regional variations and Cabal physiology tidbits. So that's nice.

But the musical part is Sabotage, which is just a bit overused in geek marketing by now. It does marry pretty well with the action, allowing for lots of sudden, emphatic gestures and bullet-time scenes, but that's nothing we haven't seen before, right?

What Destiny 2 really needs is something fresh and different - and here's YouTuber Music Sharer with an example of a route Activision's marketing team could have chosen, if they were bold enough to embrace a bright new future.

Watch on YouTube

It works so well. It first perfectly. This easy listening FM station favourite has never been so intriguing.

Destiny 2 comes out on consoles next week and we all know it's going to shift buttloads of copies no matter how Activision markets it. We don't need all this Pop-Tarts and energy drinks nonsense; that's about selling snacks, not games, such is the cultural force of video games these days.

It feels inevitable. Bungie staff could literally throw up in a bucket, film it decomposing and slap a pre-order link at the end - and Destiny 2 would probably still be a blockbuster.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article

Destiny

PS4, Xbox One, PS3, Xbox 360, PC

Destiny 2

PS4, PS5, Xbox One, Xbox Series X/S, PC

Related topics
About the Author
Brenna Hillier avatar

Brenna Hillier

Contributor

Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
Comments