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God of War wins Game of the Year at 2019 GDC Awards

God of War walked home with its third, industry backed Game of the Year award during GDC this week.

The annual GDC Awards were held the evening of March 20, during which God of War was handed its third Game of the Year award.

God of War took Game of the Year at the D.I.C.E. Awards in February and The Game Awards in December 2018. The action-adventure title is also up for Best Game at the 2019 BAFTA Games Awards, and has received nominations in nine additional categories.

It also walked off with Game of the Year at the Golden Joysticks, New York Game Awards, SXSW, and a couple others.

Celeste, Red Dead Redemption 2, Spider-Man, and Return of the Obra Dinn were also nominated for Game of the Year at the GDC Awards.

Two specialty awards were also handed out. Amy Hennig was honored with the Lifetime Achievement Award, and Rieko Kodama with the Pioneer Award.

The complete list of winners for the 19th annual Game Developers Choice Awards are noted in bold below.

 

2019 GDC Awards Winners

Game of the Year

  • Celeste (Matt Makes Games)
  • God of War (Sony Santa Monica / Sony Interactive Entertainment)
  • Marvel’s Spider-Man (Insomniac Games / Sony Interactive Entertainment)
  • Red Dead Redemption 2 (Rockstar Games)
  • Return of the Obra Dinn (Lucas Pope / 3909)

Best Audio

  • Celeste (Matt Makes Games)
  • God of War (Sony Santa Monica / Sony Interactive Entertainment)
  • Marvel’s Spider-Man (Insomniac Games / Sony Interactive Entertainment)
  • Red Dead Redemption 2 (Rockstar Games)
  • Tetris Effect (Monstars and Resonair / Enhance)

Best Debut

  • Florence (Mountains)
  • Gris (Nomada Studio)
  • Moss (Polyarc)
  • The Messenger (Sabotage)
  • Yoku’s Island Express (Villa Gorilla)

Best Design

  • Celeste (Matt Makes Games)
  • God of War (Sony Santa Monica / Sony Interactive Entertainment)
  • Into the Breach (Subset Games)
  • Marvel’s Spider-Man (Insomniac Games / Sony Interactive Entertainment)
  • Red Dead Redemption 2 (Rockstar Games)

Best Mobile Game

  • Alto’s Odyssey (Snowman)
  • Donut County (Ben Esposito / Annapurna Interactive)
  • Florence (Mountains / Annapurna Interactive)
  • Holedown (Grapefrukt Games)
  • Reigns: Game of Thrones (Nerial / Devolver Digital)

Best Narrative

  • Florence (Mountains/Annapurna Interactive)
  • God of War (Sony Santa Monica / Sony Interactive Entertainment)
  • Marvel’s Spider-Man (Insomniac Games / Sony Interactive Entertainment)
  • Red Dead Redemption 2 (Rockstar Games)
  • Return of the Obra Dinn (Lucas Pope / 3909)

Best Technology

  • Assassin’s Creed Odyssey (Ubisoft Quebec / Ubisoft)
  • Forza Horizon 4 (Turn 10 Studios and Playground Games / Microsoft Studios)
  • God of War (Sony Santa Monica / Sony Interactive Entertainment)
  • Marvel’s Spider-Man (Insomniac Games / Sony Interactive Entertainment)
  • Red Dead Redemption 2 (Rockstar Games)

Best Visual Art

  • God of War (Sony Santa Monica / Sony Interactive Entertainment)
  • Gris (Nomada Studio / Devolver Digital)
  • Marvel’s Spider-Man (Insomniac Games / Sony Interactive Entertainment)
  • Red Dead Redemption 2 (Rockstar Games)
  • Return of the Obra Dinn (Lucas Pope / 3909)

Best VR/AR Game

  • Astro Bot Rescue Mission (SIE Japan Studio / Sony Interactive Entertainment)
  • Beat Saber (Beat Games) - also won the Audience Award
  • Budget Cuts (Neat Corporation)
  • Moss (Polyarc)
  • Tetris Effect (Monstars and Resonair / Enhance)

Innovation Award

  • Florence (Mountains / Annapurna Interactive)
  • Nintendo Labo (Nintendo EPD / Nintendo)
  • Return of the Obra Dinn (Lucas Pope / 3909)
  • Red Dead Redemption 2 (Rockstar Games)
  • Tetris Effect (Monstars and Resonair / Enhance)
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Stephany Nunneley-Jackson

News Editor

Half-blind/half-dyslexic, bad typist, wine enthusiast, humanitarian, intellectual savant, idiot savior, lover of all things nonsensical, animal hoarder and highly sarcastic.

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